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 Mukhya

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Surreal SaDiablo
Ascended Tonberry
Surreal SaDiablo


Female
Number of posts : 3123
Points : 3
Rep! : 257
Registration date : 2009-01-03

Mukhya Empty
PostSubject: Mukhya   Mukhya EmptyFri May 07, 2010 10:36 pm

Mukhya Mukmuk_01
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Basics
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character name : Prince Psyre (not used)
» alias: Mukhya
» gameplay mode: Advanced
» theme song:
Armin van Buuren - Imagine
Tiesto - Lethal Industry
Armin van Buuren - Full Focus
Markus Schulz ft Sir Adrian - Away
Ali Wilson - Pandora
Leona Lewis - I See You (Cosmic Gate Remix)

» messenger addy: kunashi@hotmail.com

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Demographics
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» gender: Male
» sexual preference: Women
» mood | temper: Callous and calculating, willing to sacrifice necessary pieces, ruthless
» family life: Rasekh - Kunashi Ancestor - true relation unknown
Koheya (Psyre's Light Kami mother) - died during childbirth
» interests | hobbies: Battle, strategic board games, learning about the capabilities of the mind and spirit, history, partying, girls, and money
» member rivals: None
» organizations: Mandira Island (Lord)

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Travel
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residential location: Mandira [R2]
visited locations:
Yochi Furi: Hejar, Forest, Portal Cove, Mandira, Tara Mura, Sai Village
Present Realms: Metro, East City, Northern Heights, The Deep, Lower Commons, Gunshyne Bastion, Academic District, Gothstone, Veneza Ruins, Nidalis Outskirts, Arden, Solvay Forest

Turf Points
Mandira Island [R2]: 3
Onitoshi: 5

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Lifestyle
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» job: Lord of Mandira
» pay: 1165 Shinny (Taxes)
» JC: 0

» job: Strategist
» pay: 3000 Shinny
» JC: 0

» job: Mercenary [15 JC]

» class: Upper
» pocket funds: 790 Shinny
» housing: Command Hut at Outpost

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Participation
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Saga Participation
» // Dark Chaos
» // Manifest Destiny
» // Anarchic Ruckus
» // Blast from the Past
» // The Dark Tourney Pt 1
» // The Dark Tourney Pt 2 - MVP!

Quests Completed
» // Spiritual Awareness
» // Possession (Seer)
» // Entrance to the Demon Realm
» // Pricey Ransom
» // Subway Chase
» // Zombie Battle in the Graveyard
» // Setting Ground Rules
» // Slayer of Tiamat
» // Corporate Interest
» // Real Estate
» // Advisor x2
» // Onitransformation
» // Flight Acquisition
» // Spiritual Impression
» // Spirit of Destruction
» // Spirit Guardian Quest (Sodine)
» // Dark Bonding
» // Loving Water (Past)
» // Lord of Greed (Past)
» // Lady of Desire (no reward)
» // Lord of Chaos (no reward)
» // Lover's Fight
» // Poaching
» // Slayer of Men
» // Pirates Ho!
» // Magic Water

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Battle Record

» wins: 3
» losses: 1
» draws: 0
» kills: 1

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Inventory
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Equipment
» // Demonbone Breastplate
» // Body Armor x3 (Onishoppe) [DB]
» // Armbladlets (Humanoid) [DB]

» // Windywoes Ring (Strong) [DB]
» // Thundergod Ring (Strong) [DB]
» // Coldrealm Ring (Strong) [DB]
» // Brimstone Ring (Strong) [DB]

» // Beastial Armor (Beast) [DB]
» // Bodiblaydez (Beast) [DB]
» // Tailmayze (Beast) [DB]
» // ClawExtenzions (Beast) [DB]

» // Lucia's Pendant - A small golden pendant that contains 3 one time use spells: 1 level to any magic ability, 25% instantly restored, block wide light-blast Destructive attack. [DB]
» // Angelic Token - +1 to all attributes vs ShinPCs
» // Kontinyu
» // Seal Tags x5
» // Scrolls of Protection x5

Storage
» // Ambrosia x10
» // Lucia's Orb- The orb from the Shrine of Destruction. (Storyline ONLY)
» // Devil's Teardrop
» // Succubi's Lasher
» // Scrolls of Protection x25
» // Seal Tags x5
» // Solirealm Pendant
» // Sash of the Demon Cherub [Dark Tourney]
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Development
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Race: Spirit
Type: Dark Kami (Onikonjou)
Affinity: Spiritual Arts
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EXP: 35,799
T-EXP: 121
PWC: 60,486 (Lord - Checkpoint 2 @ 60k)
27,337 (Power Broker - Checkpoint 1 @ 25k)

Health: 200%
Stamina: 200%
Attribute Strength: Average/Strong

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Abilities/Powers
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Transformations
» // Dark Kami (Beast Form)

Quest Abilities
» // Flight (passive)

» // Sodine - A Goddess of Light who heals the user 50 HP and blasts a Strong physical attack damaging an area of about a block.

» // Loving Water (passive) - Those who performed this and drinks any water at any time recovers 20% Health and 10% Stamina.

» // Settozai, Lord of Greed - A spirit that looks like a very large gold coin with the ability to 'make it rain' dropping millions of gold coins over a block radius dealing destructive damage.

» // Miracle
Call upon the name of Shintrey when something great needs to occur. Praying opens the way for a pseudo-immaculate event to occur in your favor.
Effect: Varies (requires Shinteraction)

Custom Abilities
» Mind Reaver (Psyche)
A psychic magixal strike that attacks the mind of a target and varies in strength based upon the amount of energy channeled to Psyre's mind. When calling on this power, his eyes begin to glow. Myndius is normally activated before hand in order to perform this technique without chanting.
Effect: dmg = Fierce, range = visual

» Extract Power (Path)
Effect: Broker can extract/implant powers equal to their control level (Mastered = Fierce) if power is held for 3 turns. Implanting the power takes one turn. A broker is limited to 5 Extractions/Exchanges per week and the drain is High each time.

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Techniques
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Physical

» // Beast Melee:
-Beast Weaponry (Perfected)
-Gnashing (Trained)
-Heightened Senses (Honed)
-Sonic Claw (Novice)

» // Defense:
-Capacity (Perfected)
-Futeki (Perfected)
-Mental Defense (Honed)
-Time Wise (Honed)
-Unbound (Trained)
-Juggernaut (Novice)
-Toughness (Novice)
-MToughness (Novice)

» // Sensing:
-Sixth Sense (Trained)
-Reactor (Trained)
-Speed of Syte (Mastered)
-Omnivision (Honed)
-Signature (Honed)
-Kankaku (Mastered)
-Tracking (Honed)

» // Movement:
- Godspeed (Novice)
- Acrobatics (Mastered)
- Clouddash (Trained)

Magixal

» // Psyche:
-Telekinetix (Perfected)
-Influence (Perfected)
-Confuse (Perfected)
-Televocal (Perfected)
-TPerception (Perfected)

» // Casting:
-Myndius (Perfected)
-Ageus (Perfected)

» // Spiritual Arts:
-Grand Dispel (Perfected)
-Atma Visphota (Rejection) (Perfected)
-Atma Silda (Shield) (Perfected)
-Divine Uprising (Mastered)
-7 Nail Seal (Mastered)
-Area Purification (Mastered)
-Spirit Half Moon Strikes (Mastered)
-Spiritualbind (Mastered)
-Seal (Mastered)
-Sutrasouken (Honed)
-Insight (Honed)
-Blessing Imbue (Trained)
-Heaven's Judgment (Honed)
-Ugra Pama (Palm) (Honed)
-Exploding Tags (Trained)
-Projection (Trained)

» // Support:
-Compose (Trained)
-Revive (Honed)
-Restoration (Novice)
-Projectus Reject (Novice)

» // Void:
-Portal (Perfected)
-Teleport (Honed)
-Mirror Door (Trained)
-Soul Ripper (Novice)
-Clasm (Novice)
-Banish (Novice)
-Intangibility (Trained)

» // Light:
-Hinder (Perfected)
-Spiraga (Honed)
-Rend Armor (Master)
-Rend Magic (Novice)
-Rend Power (Novice)
-Expel (Novice)

» // Tyme:
-Foresight (Honed)
-Slowdown (Perfected)

» // Wynd:
-Hurrecayne
-Galeforce (Novice)
-Cyclone (Novice)
-Blynder (Novice)

» // Water:

Combine
» // none

Custom
»// Mind Reaver (Honed)
»// Extract Power (Trained)

Mukhya Mukmuk_03

Mandira
Grid Location: R2


Hidden away on the lush, jungle and forest covered island to the north is the Sanctuary known as Mandira. This island while serene and beautiful in scenery has been plagued by bandits, warring tribal leaders, and pirates. Due to its distance from most villages and dangers, it was hard to get medicine and other such supplies, so the village became very self-supportive. This also kept a particular village, Renrut, weak against the oppressive warlords and manipulative merchants. Two of their merchants found a priestess and a wounded companion in strange garbs along their path. The companion was discovered to be far more than a mere mortal. Their arrival was met with fear and suspicion, which caused instant turmoil.

While the companion is away, a battle between the main tribal warlords spills into the village and it gets set on fire during the fighting. The victor of the battle rounded up the villagers of Renrut to be enslaved. When the soldiers threatened to kill the spiritual leader of the village, the "Kr?dha ki Yaksa" (Demigod of Fury) appeared in the sky. The Yaksa slaughtered the tribal forces holding the villagers captive. They were free, but they had lost everything when their village had been destroyed. The Yaksa led them west to the coast where they sacked a bandit camp and one of the warlord's camps. Moving deep into the heart of the island, the Yaksa settled the villagers in a small oasis where they started their new life in the new outpost of Mandira.

Mandira quickly becomes a symbol of refuge for the lost spirits wandering the north since the Great Rift. It would serve as a bastion of survival and acceptance. The Yaksa known as Mukhya would teach the villagers to survive and fend for themselves while using his network of contacts in different villages to start setting up trade with the small outpost. He also convinced some friends and allies that are mercenaries and hired swords to take up residence and help defend the new village. The village is on its way to growth and with that, the promise of prosperity, security from oppressive warlords, and the peaceful coexistence of spiritual beings and normal humans.

Resources
Shinny: 53,030
Wood: 1300
Food: 800
Stone: 500

Structures
Wooden Wall (NE R2)
Medium House x1

Structures Under Construction
Medium House (190/200)

Worker Units
Farmers: 100
Miners: 50
Lumberjacks: 0
Carpenters: 89
Merchants: 105
Hunters: 0

Military Units
50 units - Undeclared

Personnel
Dainos - Herbalist

Affiliated Lands
Tara Mura - Trade Agreement
Mukhya Mukmuk_05
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