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PostSubject: H2H Questions   Thu Feb 26, 2009 12:31 am

I'll start off:

What control level is your starting technique?

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Last edited by escalation on Fri Apr 17, 2009 8:38 pm; edited 1 time in total
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PostSubject: Re: H2H Questions   Thu Feb 26, 2009 12:47 am

Can you start off as a Hito-rinji?

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PostSubject: Re: H2H Questions   Fri Feb 27, 2009 1:56 pm

1) yes, page updated & clarified
2) honed. made it not based on affinity since not everyone's affinity is unlocked at bio creation o.o
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PostSubject: Re: H2H Questions   Sat Feb 28, 2009 12:41 pm

How do you go about unlocking the affinity btw? i probably passed it over on my first scan of the site.
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PostSubject: Re: H2H Questions   Sat Feb 28, 2009 3:02 pm

guess that was bad wording. your affinity isn't 'locked' locked. it's just basically... well, if ur a human and you affinity is fyre, then you can't actually learn anything in ur affinity until you go hitorinji or get a possession, etc. so i guess ur affinity is unlocked when u learn its pkge.
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PostSubject: Re: H2H Questions   Sat Feb 28, 2009 11:21 pm

No, just the one's specifically on the quest page. You should be able to do racial quests without approval.

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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 1:45 am

correct
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 2:48 am

I was wondering what the traveling rules where... or do we just say we go some where lol.
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 7:37 am

I was wondering with the TEXP. It says you get 1 for an rp that lasts 5 posts or 500 words, I was wondering if you get a single point for one that's 5 posts or 500 words, or if it can build up, such as for a thread that is more then five posts, say 10 or 15, would you get 2 or 3 for that or is it just 1 and the same thing goes for rps that are over 500 words, would the amount of TEXP you get increase by 1 point for every 500 words?
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 2:00 pm

- no traveling rules, just put in ur rp that ur movin somewhere n stuff
- get a max of 1 texp per day. 500 or 5 posts is the minimum to say u were active that day
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 2:32 pm

exp is traded for techniques, job credits, and other stuff. there's no levels like that.

ya. that's percentage. so at perfected, you passively replenish 5% of your stamina in a post.
also Stamina fills 5% per non active post naturally "breakdown page" so it a lil boost that doubles how much stamina u can get back
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 3:41 pm

Alright time for round two. So if I did like two or more rps in a day and met the requirements, I would still only get 1 TEXP at the end of the day?
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 5:11 pm

correct. texp is like daily activity exp. it'll roughly come out to the same number of days you've been active on the site, etc.
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 5:15 pm

Alright, what if an rp continues on for multiple days, do you get TEXP for that same rp but for each day or do you need a new one each day?
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 5:34 pm

yup, you get texp b/c u were active that day even if it is the same rp
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 5:35 pm

Alright
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 8:46 pm

Still on the texp thing.

So lets say hmmm A-chan made a 1000wc post on sat. and one on sun. didn't post mon. Did a 5 post rp on tue. and wed. and didn't post thr. and did a 1000wc post on fri. At the end of the week A-chan has 4000wc would A-chan just get 4 texp or would A-chan get 7 texp for that week?
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 9:13 pm

they'd get 1 texp per day they posted. texp isn't based on w/c. it only has a min that must be reached in order to be considered as being 'active' that day. texp is activity. you can't get credit for it on days u dun post. they dun carry over.
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 11:21 pm

The first part is correct. Spirits are allowed to go to earth and much like you've described; they cannot interact with the world until they do the spiritual impression quest. After that quest, you will become physical when on earth and spiritual when in heaven or hell, but you should still be able to use all of your abilities on earth.

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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 11:48 pm

What if you do or are in multiple rps in one day or days, do you get extra texp for those rps or is it still just one?
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PostSubject: Re: H2H Questions   Sun Mar 01, 2009 11:59 pm

Still just one, one per day from what it seems like.

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PostSubject: Re: H2H Questions   Mon Mar 02, 2009 11:28 am

yup yup
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PostSubject: Re: H2H Questions   Mon Mar 02, 2009 12:02 pm

not quite sure where the mix up is, but if you do spiritual impression, then you can attack ppl on earth with techniques. that's the purpose of the quest. lol, otherwise it'd be pointless to learn techniques as a spirit.
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PostSubject: Re: H2H Questions   Mon Mar 02, 2009 12:49 pm

ah! okay. ya, that's if you come to earth without spiritual impression. human's that are spiritually aware can see and hurt you, but there's not much u can do back. but if u get spiritual impression, then you're good.
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PostSubject: Re: H2H Questions   Tue Mar 03, 2009 11:04 am

OKay. I know you're probably tired about hearing about the TEXP. But I do have a issue to bring up. I understand we get one a day IF we rped on the day. Now that's all well and good. Its an incentive to make sure everyone posts at least once a day if not more. Issue is..Alot of things require TEXP in order to gain them. Hell about everything for the training does. Its going to take forver just to gain moves, not to mention to even open another package or even gain stars for your skills. I mean you debate. Hone it or get a new move which you might have to save over a week of texp for. I see people getting bored easily. Okay more the new people to this kind of thing getting bored easily because they can't learn anything new. So..I was thinking perhaps either raise the amount of TEXP per day or have ways to earn more during the week. Quests..Maybe doing over a certain wc for the day. You know..Not simple things, but not too hard that it will make newcomers shy away. Okay. Rant over. Lol.
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PostSubject: Re: H2H Questions   Tue Mar 03, 2009 3:52 pm

Personally, I think the TEXP was done purposely, and for a smart reason. It'll take longer to get techniques, true, but it occurs to me that that may very well prevent boredom. We'll use Kyro as an example. He's S Rank with Jiseki on WOTR, so he can't really get any stronger. What else is there for him to do? He's basically at the cap for his power. If we DO make TEXP easier to get, we'll just reach that level sooner. (though that gives me an interesting visual where Shin releases an 'Expansion Pack' to H2H in an attempt to reinvigorate everyone.)
Although I definitely agree on the subject of training a technnique. Going up in stars shouldn't require a TEXP point in my opinion. Personally I'd vote for removing the TEXP point from the cost and maybe double the wordcount per star. Make the EXP required equal to the wc too, so it's 2,000 both ways, so it isn't just "instant-max-level." Although, I'd also not throw the TEXP away entirely. Maybe make it require a quest to go up in a package level once you have all 5 stars? Make it a permanent interactive quest, but it uses up 2 TEXP points to do so. Plus your WC.
As for trading EXP for TEXP, I think it's a good plan, but 1k exp for 1TEXP seems weak. Also, there should be a cap on how many times you can do it per week. Maybe 2k exp for 1 TEXP, and maybe only do it twice per week? Or maybe make a one-time permanent big-quest for people to get like, +5 TEXP, just so they can get started ASAP.
Going off subject for a little while, some of my old elementary and middle school teachers (woah, major nostalgia) used to give bonuses to kids who did all their work all week without fail. Maybe, at the end of every week, give people who successfully met the posting requirements everyday that week +1 TEXP? It promotes site activity and lets you speed it along.
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PostSubject: Re: H2H Questions   Tue Mar 03, 2009 6:03 pm

ya i got a few offlines about the texp too, only it was diff. basically, it's to promote and reward ppl for being active. we all kno that much. but then i gotta gauge activity. the shortest rp requirement is a job quest. so if someone does that, then i guess they were active that day in my book. so i'ma set the min req. for texp to 250 words a day or 3 posts. so w/that, pretty much if you post anything that day you get texp. good.

okay, now for everything costing texp. ya. i think it takes away from stuff to only rp to get techniques and stuff. like kiun said, i purposely set texp the way it is. if i set a conversion for it, then all the imms on the site have no prob racking it up. as for trainings, they take 5 stars before they lvl up or cost texp. so that's like 2500 words for those really wanting to lvl up that day or 5,000 exp for the lazy. if ur chillin w/ 30,000 exp (which is possible) that aint really a thing. but i guess it'd take a while to get that much exp. therefore! i set an insane conversion ratio. since texp is 250 words a day, you got to do ten times that much to appease the great shin if you are tardy or want to go forwards a day. so i might set texp at costing 2500 exp each.

i like kiun's idea of bonus texp. i'ma think about it and prob get some feed back and make a decision on if i want to change it tomorrow.
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PostSubject: Re: H2H Questions   Tue Mar 03, 2009 7:58 pm

hey where do we post buyin stuff at ?
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PostSubject: Re: H2H Questions   Tue Mar 03, 2009 8:42 pm

The location thread that corresponds to where the shop is in an RP, probably; then send to updates.

On the TEXP, maybe someone should not have to pay full TEXP for skills under their affinity. That way, stuff they're good at, they will be able to learn faster. I agree that RPing only to learn techniques kind of makes the site bland and that people should concentrate on other things, but at the same time people will need a core set of techniques that their characters would naturally have. Techniques for protection shouldn't really be an issue, since no one is strong on the site and we're all bound by the same parameters; but as WOTR has taught us, changing things have a domino effect. Change one things and it will have an indirect effect on something else that may need to also change, and so on, and so forth.

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PostSubject: Re: H2H Questions   Tue Mar 03, 2009 10:50 pm

Exclamation Question Time Exclamation

I was wondering about some of the special techniques the possessions have. I was wondering if any of them would be able to be used while not in the transformed mode such as the passive abilities like Feral Senses, Feline Agility, etc of the Woylf possession and the other passives of the possessions. Suspect

+


Another one >.> I was wondering what your affinity did to the techs under that set of skills... I'm a noob lol, does it make all the techs in it start at a higher rank then others?
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 1:39 pm

you would probably use a toned down version of a passive ability. like a wolf would have agility like a hitorinji or something, but not at the full power of the wolf transformation.

Stamina costs cut in half for abilities within a user's Affinity.

kyro - good idea on the texp and affinity. u and kiun are my helpers!
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 2:00 pm

Of course I'm a helper..I've been dieing for H2H since the moment you had it available to view. So I'll be here to help.
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 2:13 pm

Alright. Thanks! pirat yar
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 2:15 pm

lol... i meant ur hubby, but ur a big help too!
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 2:32 pm

Hubby? Who uses that word anymore? Lol. I kid. Also mentioning that with all these women present. Hush you. Its like inviting a gang on me >>. Like high school all over again. Also. Nice touch with the quest input. I'll be putting alot into that. Also..THanks for boosting my 'hubby's' ego. God I'm surprised he can walk through doors with how big that ego gets. -looks around- Love you Kano! I swear! ><
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 2:36 pm

:lol: *raises hand* I'm afraid I have another question's. I was wondering if more items, weapons, etc will be added to the shop pages and how that will work out? Also, I was wondering how you'd go about learning the rifleworks skill as I dont see a rifle type weapon in the shop unless you count the shotgun as a rifle type weapon. :bom: i sorries.
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 2:57 pm

lol @ ks
r, more stuff will be added as we go on
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 3:11 pm

Ah. I see. I see. Alright, was just wondering.
Go that way, :arrow:
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 6:24 pm

Yes.

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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 8:36 pm

I has an idea for Mr Toot.. well two actually :lol:. The first being, it would be neat, or I think >.>, if he gave out a business card to preferred customers he has. And, the second is... it would be neat if he said something along the lines of "What are ya buyin?", "What are ya sellin?", and "Hey stranger." When you talked to him..... Alright I realize those would be a bit out on a limb... but it sounded interesting in my head. Very Happy Just a though... or thoughts.
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 9:18 pm

яuиє wrote:
I has an idea for Mr Toot.. well two actually :lol:. The first being, it would be neat, or I think >.>, if he gave out a business card to preferred customers he has. And, the second is... it would be neat if he said something along the lines of "What are ya buyin?", "What are ya sellin?", and "Hey stranger." When you talked to him..... Alright I realize those would be a bit out on a limb... but it sounded interesting in my head. Very Happy Just a though... or thoughts.

And clearly, when you shoot him in the head, a Las Plagas should come out and slice decapitate you.
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PostSubject: Re: H2H Questions   Wed Mar 04, 2009 9:29 pm

Yes! cheers Woo you got it lols. Mmm but 4real. I got what could be a good idea, one for us vigilantes. Basically it would be like a bounty hunting quest type page, where it has info about potential targets that a vigilante would go after, drug dealers, etc and I guess it could work much like the quest page works and it offers up extra bonuses like cash and junk.
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PostSubject: Re: H2H Questions   Thu Mar 05, 2009 2:28 pm

lol. nah, i'll have a npc set up for that w/a job board or somethin like that if i do it. like set up going t'get someone thro an rp. that way it stays ic.
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PostSubject: Re: H2H Questions   Thu Mar 05, 2009 3:19 pm

Alright. Just tryin to throw ideas out there. 8)
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PostSubject: Re: H2H Questions   Fri Mar 06, 2009 12:29 am

Hey Shin. For required techniques in a package. It we reach perfected on those..What is the bonus. Like Bushido is +2 to strength normally. So if it becomes perfected..Then what is the gain for it? Its not really indicated for moves that are required. If you prefect all the required moves before the other moves. Will it cut texp..Or even the wc required to learn said moves. I don't know. i mean what would be the point in prefecting those required skills? Just something that popped into my head. Thanks hun.
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PostSubject: Re: H2H Questions   Fri Mar 06, 2009 3:31 am

You get better accurcacy. Witch I would think would help in your other skills that requires it or at less that is how I understand it anyway.
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PostSubject: Re: H2H Questions   Fri Mar 06, 2009 2:25 pm


catches teh idea. thx!

the bonus is being able to perfect swordsmanship and lower stamina cost. other techniques increase strength.

*which. and yes, better accuracy and skill.
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PostSubject: Re: H2H Questions   Sat Mar 07, 2009 12:13 am

Don't mean to sound silly but..For affinity halving the texp it takes..Does that include halving the package texp cost. So that instead cost 5 texp to unlock it..The affinity package would only cost 2 to unlock?
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PostSubject: Re: H2H Questions   Sat Mar 07, 2009 1:34 am

Ehh I think I got a good one, could a possessed character have Spiritual Arts as there affinity? o.o
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PostSubject: Re: H2H Questions   Sat Mar 07, 2009 1:38 am

When we spoke, you explained that TEXP was used when you train a technique per category. The site says it's per star. Is this a typo? Per star seems very excessive.

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