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PostSubject: H2H Questions   Thu Feb 26, 2009 12:31 am

First topic message reminder :

I'll start off:

What control level is your starting technique?

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PostSubject: Re: H2H Questions   Tue Jan 18, 2011 4:30 pm

● "Heavenly Farming" - Quest in Novartis

Why would the food of the gods (kami) grown in Koutaku-shi not fully heal them, yet heal humans which should never eat the fruit since it's only grown in Novartis? When I first looked at this quest, I thought it was an offset to Ambrosia which already gives this same item. Is it supposed to be the same or is this a typo?
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PostSubject: Re: H2H Questions   Tue Jan 18, 2011 4:33 pm

heavenly fruit = ambrosia
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PostSubject: Re: H2H Questions   Tue Jan 18, 2011 5:00 pm

EDIT: Deleted due to the problem being discovered...


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PostSubject: Re: H2H Questions   Wed Jan 19, 2011 12:20 am

Would there be any side effects if a human where to drink onikonjou blood?
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PostSubject: Re: H2H Questions   Wed Jan 19, 2011 1:25 am

what's the armor density for full body armor on the military exchange?
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PostSubject: Re: H2H Questions   Wed Jan 19, 2011 1:33 am

@Rune: Nope. I mean they could use it as part of an explanation for them becoming an oni if they were to die in that RP, but nah, no side effects.

@Ero: If none is listed... 5 points.
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PostSubject: Re: H2H Questions   Fri Jan 21, 2011 12:12 am

okay, I've got a question, when a spirit crosses into yochi do they gain a flesh and blood body, or is it even then just a spiritual flesh?
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PostSubject: Re: H2H Questions   Sun Jan 23, 2011 4:59 pm

When a spirit first comes into Yochi, it is simply in spiritual form. It's not until it performs the spiritual impression quest that it gets a physical body. Due to their make up, their bodies automatically sync to their environment when they go back into the spiritual realms.

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PostSubject: Re: H2H Questions   Sat Jan 29, 2011 2:08 pm

I need a little manager input/help. In this thread; http://wotr.forumotion.com/t2396-landing#40232 on Blue's resent post with Mei, she puts she has the Time-piece Jewel and Able-mind Charm, but they where bought after the thread was started and updated on the bio after the thread was underway, so I was wondering if she would have the items or not, would it be meta-gaming to start the thread and then be like 'oh, my character has these items now'

Edit: I beleive the tech Mental Defense is also one added after the thread was started.
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PostSubject: Re: H2H Questions   Sun Jan 30, 2011 2:13 pm

If you have a specific complaint against a member, you have to go the dispute route.

Quote :
Member - If you have an issue with someone's post, try to talk out the matter with that RPer. You must try to work it out first. If you cannot get the issue resolved, use the report feature (the ! icon) on the offending post and fill out a complaint. 1) State the issue 2) Copy and paste the process of trying to correct the issue with the offending member 3) wait for the manager to speak on the issue.
But when you reply to a post instead of contesting it, you lost your ability to report it as you've accepted what's happened. You can't go back and point things out after you've posted.

If it's against a situation, state it without asking 'is what this person did okay?' The correct question for this particular board would be: "can you start a thread then do a training or make a purchase after the thread is up and running, then update your bio during that thread so that the training or purchases reflect in your current bio."
If that's the question, we don't currently have a rule against it to my knowledge. I normally use the most recent bio updated just before the thread starts, since the bios are archived with our updating system. As far as whether it is meta gaming, gaining general techniques and ammunition to restock is something different than specifically making purchases to counter a situation you come upon and would seem so. To me, that's a no brainer for meta gaming since you're doing something outside the current thread to counter an IC situation. To me, that would be frowned upon and probably who no one's tried anything like that to this point. Since there should be no unspoken rules, there might need to be a rule that locks threads with their respective bios.

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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 9:57 am

1. When attributes 'sync' to something, can outside influences (spells from the support package) increase those attributes still?
2. Is it the area of effect techniques that require charging or all above Fierce damage? (For physical packages)
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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 12:07 pm

@1 - so if like you're sync'd and someone casts a buff on you, ur stats can go up. if ur buffed, then transform and sync then ur stats... synch xD
@2 - all area affecting fierce attacks and stronger have the 3 second build up on it

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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 4:25 pm

Shin, I thought all AOE Fierce+ & Destructive techs have that 10s channel time thing?
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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 4:26 pm

That's for magix. It's 3 seconds for physical attacks.
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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 4:31 pm

Ahh... wait, why do you even need to charge for phys... nvm... I am not getting more work dumped on me. 3 seconds it is. Thanks, Tsu!
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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 4:37 pm

wrong board for ooc

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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 8:11 pm

If someone casts Rend Armor on a normal human, will they still have a Defense score of 1 (Weak) or can it drop to 0?

I also ask b/c what if a character with weak stats use the Support Ability that takes 1 level of your attributes and gives them someone else... do you remain at Weak and they essentially receive a free boost or do you drop to a score of 0 for ur attributes?
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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 8:29 pm

Someone answered this for me in the past. Attributes drop to 0 from 1 regarding enhance from the support package if the user's attributes are weak. This means Rend Armor could drop someone's weak attributes to 0.
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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 9:13 pm

When you use like wind spells, and say if you were having a spell race with someone next to you and they shoot off a heftily sized boulder, they both move at strong, but would the wind spell move faster? Like, comparatively, how fast is 'Strong'? I know it specifies it surpasses what could be considered normal, but how fast is that specifically?
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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 10:16 pm

The two spells would move at the same speed regardless of the matter of which they're made up unless there was a special property in the effect, such as some techs, that advise it moves at a different rate of speed, i.e. ascended. Specifically, Strong is defined on the site as the same speed at which an arrow would move. So if you move at strong, technically you're as swift as an arrow. Speed has not been quantified into mph or m/s on the site in the same manner that strength isn't measured in lbs of force, etc.

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PostSubject: Re: H2H Questions   Tue Feb 01, 2011 10:19 pm

@Tsukai: Thanks. I thought so, but couldn't remember.

@Blue: EDIT... nvm, Kyro totally stole my thunder. I had a little breakdown and everything!
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PostSubject: Re: H2H Questions   Mon Feb 07, 2011 7:24 pm

Ayo, Kyro... a few questions: In terms of personnel units, I have a few questions:

1) What is the difference between a Hito unit and a Human unit?
2) For the past realm Teksearcher, would magic substitute for technology?
3) Would Mathematics be used for economic projects/developments? (Teksearchers)
4) Berserkers are said to excel at offense, does that equate to an attack bonus in battle? Especially since they have the lowest number of techniques.

That's it for now. Thanks.
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PostSubject: Re: H2H Questions   Mon Feb 07, 2011 7:49 pm

1) In the past, the ability to use magic.
2) Probably.
3) Probably.
4) Not unless it's stated explicitly on the personnel page.
Np Bob.

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PostSubject: Re: H2H Questions   Tue Feb 22, 2011 11:44 pm

Quote :
● "Gambling"
The Dark District is a twisted district that deals with souls instead of money. Follow the allure of winning strength and come here in order to play the games they have to offer. They have games that range from roulette and blackjack to custom games with rules created on the fly. Aside from that there is also betting that goes on where gamblers can bet on two warriors in battle to see who will win, sporting events, races, etc. Come here and try out your luck. If you win, you win big, if you lose, you'll lose a little bit of yourself. Each game played is going to cost 250 words. Roll at the critical point of each game to see if you won or lost!
... Roll: "One hundred" roll x3 per 250 words: 3 odd number or 3 even numbers = win. A mix of even and odd = loss.
... Reward: win = +2 training levels to any technique
... Losses: loss = -1 training level to any technique

So on this quest when you for ie do 750 wc to get 3 rolls sets do you win or loss for each set or just win or loss based off the best roll

ie.
roll 1: 3 5 6
roll 2: 1 7 9
roll 3: 2 4 7

Do I loss 2 and win one or do I just win one?

Oh and if I did a quest where I had to "pay" for something can I do a steal roll and beat the shit out of the guy or something like that so I don't have pay?
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PostSubject: Re: H2H Questions   Thu Feb 24, 2011 11:05 am

@ casino - you won on roll 2, you lost on the other 2 rolls
@ quest - depends on which quest. if you pay a random guy then prolly; if it's a specific npc that's prolly strong, then a steal roll prolly wouldn't work. so.... request per quest'll prolly be the best option

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PostSubject: Re: H2H Questions   Mon Feb 28, 2011 12:13 pm

since I posted in the wrong place, and thoughti t was here but it wasnt, and you dont like to make things extremely simple by answering your texts..

I'm going to use an omega technique during a time freeze since it only says we can't use magic. Is that okay?
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PostSubject: Re: H2H Questions   Mon Feb 28, 2011 4:00 pm

you can use omega techs during timehalt xD

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PostSubject: Re: H2H Questions   Mon Feb 28, 2011 8:50 pm

Technically, this was the wrong board for that question too. Best would have been Technique Questions. :)
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PostSubject: Re: H2H Questions   Sun Mar 20, 2011 5:50 pm

Okay, we've seen what the elder mode for the oni, but whats would be the equivalent form for a kami? I got the feeling though that the answer will only be revealed via plot though.
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PostSubject: Re: H2H Questions   Mon Mar 21, 2011 10:29 am

xD dun think it's that deep.
elder mode's gonna be universal between spirits
they might just look different when they do it

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PostSubject: Re: H2H Questions   Wed Mar 30, 2011 2:06 am

Okay, I am pretty certain that I know the answer too this already, but I figure its best to ask anyways. Would a technique that lets you use the techniques of one package with the skill of another package, like being able to use the weapon melee weapon special techs with the unarmed skill. Would that be considered to be a combo technique.
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PostSubject: Re: H2H Questions   Wed Mar 30, 2011 9:45 am

combo

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PostSubject: Re: H2H Questions   Wed Mar 30, 2011 7:36 pm

that is what I thought, thanks for giving the clarification.
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PostSubject: Re: H2H Questions   Wed Mar 30, 2011 9:12 pm

okay, got another question if you used the anti-magic bullets would that prevent a supporter from casting buffs on the affected person?
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PostSubject: Re: H2H Questions   Wed Mar 30, 2011 9:25 pm

It should only affect the person from casting magic, not being affected by it. Because if it worked that way, you could shoot yourself in the foot with it and be immune to magic attacks.

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PostSubject: Re: H2H Questions   Thu Mar 31, 2011 11:51 pm

another question, what would be the speed of grenades, rpgs, missiles, and the like?
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PostSubject: Re: H2H Questions   Thu Mar 31, 2011 11:58 pm

http://h2h.netne.net/0_breakdown.html wrote:
Projectiles/Weaponry
* Bullets move with Ascended speed.
* Arrows/close range missiles move with Strong speed.
Strong.

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PostSubject: Re: H2H Questions   Sun Apr 17, 2011 7:14 pm

If you roll an Omega^2 on a status effect, it doubles the effect of the buff and duration, right?
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PostSubject: Re: H2H Questions   Sun Apr 17, 2011 9:06 pm

Omega2
* Magic: Caste breaks dmg/def/den limits. x2 damage.
* Melee: Attack breaks limits. x2 damage.
* Status effect/Mode: Critical debuff/buff, x2 spell length
* Weapon Projectile: Automatic critical shot. x2 damage.
* Misc, Hit or Miss Type, or Activation: Hit

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PostSubject: Re: H2H Questions   Tue Apr 19, 2011 12:26 pm

Yes, I read that. I wasn't sure if Crit Buff means double, but I will assume that I am correct in my assumption that it doubles. Thank you... I guess.
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