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 Site Contest / Name the Changes!

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ShinTre_Admin
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PostSubject: Site Contest / Name the Changes!   Mon Nov 22, 2010 2:11 pm

kk, i figure instead of giving ppl a list of what's been updated, it'll help ppl to look for what's different. so...

scavenger hunt!

go out to the content site (we got 2 now)
http://h2h.netne.net/
http://h2h.site90.com/

look for changes between the old info and the new info. let's see how gets the most changes listed down! might have prizes involved... hell it's a contest xD

let's get it!

cheers

(dont' let kyro be the only one to find stuff -.-')

cheat sheet:
 
Place	Member	Items Found
1 -- --
2 -- --
3 -- --

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PostSubject: Re: Site Contest / Name the Changes!   Mon Nov 22, 2010 2:31 pm

First off it has to be noted the lovely new appearance.

View your posts has ben added ( unless that was already on the last one, but i've never noticed it pretty neat though )

Npc section has been given it's own page, and a couple section's of it has been expanded upon from my recollection. A little additon to the D12; such as the divison being broken down into sections ( i dont recall reading that on the old look )

They have all been given pictures, Well the past important figures have been given their pictures.

The Locals have been given Regional Quests....
Gunner Delight has been given a mechanical weapon training boost.

Brawlers alley has been given a physical melee training boost

Oh looky the past got it's own page now and it's detailed. yaaay they even have their own regional quest

Magic well has been given a training boost.

TRaining ground has been given a physical melee training boost

Edit: Oh look Heaven (Koutakushi) has been given a quest where you can actually leave the place and come back to heaven ( for those Kamikonjous) their own special little cleansing quest.

Heaven isn't as boring as it was before now lol.

Trained has been given a -5% discount towards stamina
I think there was a change to the Perfected Stamina discount cost.

It's been stated that soul lines aren't affected by exorcism!
Tainted humans can be affected by exorcism.

Enraged has been added ( cause i haven't noticed that one before D= so i could be wrong )

Elements have been given their page.

Storyline characters explanation has been placed under the creation section ( never noticed this before, so could be wrong )

Lord has been specified that it can only affect in the Past realm and in the future realm in Onitoshi only.

Personnel has been given a Renting system to them.

Edit 2: Oh look human's have a Adrenaline Rush that increases their stats by +1 now activates in dire situations only.

The spirit quest's have been organized under the section's they should be placed at.

Possession's have a Possession's Fact area.

Eye's seed possession skill of seer has been given a root width and root # upon level increase

Taints have a fact area
Soul lines have a fact area

Custom soul lines has a little notes area

Physical techs have been detailed a bit on their effects.

Edit 3: Magixal techs effects have been detailed a bit on their effects

Odd jobs has been placed in the Present Realm jobs.

Masumune has his own page now.

Toot has his own page also

The amount of days for conversion's has been shortened to three days.

hrm thats all i found..........for now...... my break from school is now over -,-
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PostSubject: Re: Site Contest / Name the Changes!   Mon Nov 22, 2010 6:55 pm

Corrected Quote:
 

What I've noticed in addition to above:
Gameplay mode has been removed.
Quests are no longer graded.
Attribute descriptions have been altered.
Honed given a -10% stamina discount.
Structural damage info added in fighting breakdown.
Death pages had been removed with dying rules added to the breakdown.
It's finally clarified that you lose your memories if you die; shin shop item added to regain memories after resurrection.
Expansion page added for the past realm building system.
Possession techs now work like normal techniques and no longer start off at novice.
Lower reqs. for solo training of techs at mastered+ level.
Some jobs look like they've been added or tweaked.
More guns/weapons in the shops.

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PostSubject: Re: Site Contest / Name the Changes!   Mon Nov 22, 2010 10:55 pm

Lets see *cracks fingers*

- Smexy new layout
- Trained and after gives stamina off
- Past Realm npc's have been given pictures
- The realms have been separated.
- Spirit's page more organized
- Possession techs look like they start at Novice now...
- Some possessions were taken away (elyf and drow)
- Possessions are all on 1 page now
- Jobs more organized.
- Some physical weapon and beast melee techniques have been expanded on (such as Sonic Slash and Feral Endurance)
- Juggernaut revamped

s'all I could find that wasn't stated Wink
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PostSubject: Re: Site Contest / Name the Changes!   Tue Nov 23, 2010 11:26 am

good job so far ppls!
xD that's many of the changes
there are still a few things out there that's not been noticed
i think it's safe to say kimi's got the biggest one out of you guys so far
but i think i'll reward everyone who's able to spot the differences!

Firm

so if you haven't posted but know of some small changes
you still got time to chime in!

cheers

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PostSubject: Re: Site Contest / Name the Changes!   Tue Nov 23, 2010 12:24 pm

Sleep The page about stealing from people is not where it once was and I cannot find the information about stealing.
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PostSubject: Re: Site Contest / Name the Changes!   Tue Nov 23, 2010 12:48 pm


__________________
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PostSubject: Re: Site Contest / Name the Changes!   Tue Nov 23, 2010 1:15 pm

ah! someone has noticed that you can now upgrade a tech multiple times a week!
5 texp allows you to go another level in the same week. before that was impossible

Quote :
It takes 5 stars to move to the next level, you start with 0 stars.
Each technique can be leveled once (5 stars) per 7 day period.
(For an extra 5 TEXP, you can train a tech an additional level every 7 days.)
so example: "i wanna upgrade kick twice from novice to honed... what does it cost?"
5 is to unlock updating that tech twice! you still have to pay to upgrade it
so if your trading EXP, the cost will be

Trained (5k @ 1k per star) + Honed (5k @ 1k per star) + 5 TEXP = 10k + 5 TEXP
credit goes to rune!

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PostSubject: Re: Site Contest / Name the Changes!   Wed Nov 24, 2010 3:33 pm

still goin

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PostSubject: Re: Site Contest / Name the Changes!   Wed Nov 24, 2010 4:50 pm

Spir'ty soulline was added
Soullines are now transformations
Soullines and Taint Quests now require exp/texp

^- I just noticed them, but remember I've been away since August <_<
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PostSubject: Re: Site Contest / Name the Changes!   Mon Nov 29, 2010 4:19 pm

no one noticed there's a new location in the present realm desert?... o.o
or the changes to chanting/powered attacks >.>

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PostSubject: Re: Site Contest / Name the Changes!   Thu Dec 02, 2010 10:02 am

lol wow Shin went ape shit with the nurf bat.

Trained gets a reduces Stamina costs -5%

Movement got the shit beat out of it.

Acrobatics sucks ever more has be Perfected to get the +1 to dex (why do we have dex? hell if I know no one goes by it anyways)

HAerial is now 5m per lvl....

Cloudleap is now 3ft per lvl

Clouddash is now 20% to movement per lvl for a +1 mov at p

Godspeed is now High drain YAY!

Kankaku and Auramist have to be perfected to be passive now

MToughness and Toughness now gets +2 at perfected and has a mid drain

Pure Energy Draw is now listed as passive

NBeam is now damage is High, Fierce at Perfected, max size/width = 2 in per level

Orbsphere is now damage is High, Fierce at Perfected

Energy Barrier is now a strong guard

Broken Glass is now a wave

Shadow Teleport is now range = 10 feet per level, movement speed + 1 when teleporting

(I'm starting to feel like I work for Blizzard....)

Earthweapon and Blayde are now weapon density = +1 per leve

Potter's Wheel is now a Strong bind

Fault Lines is now damage is Fierce, drain is destructive

Pressure is now damage is Fierce, destructive at Perfected

Icebeam is now range = 10 ft per level, damage is Strong

Iyce Needles is now wave size = 2 ft per level, damage is Strong

Iyce rush is now damage is Strong, spell speed = +1 at Perfected

Frozen Path is now a drain is destructive +1

Fyreball is now a ball radius = 3 in per level, damage is Medium, Strong at Perfected

Fireman is now damage is Medium, Strong at Perfected

Flamewall now has a weak guard

Watyrbased is now water attribute is weak, user can manipulate up to 1,000 gallons (+1 drain) per level for 1 post per level

Watyr Strike is now damage is Medium, High at Perfected

Drowningcycle is now damage is High, Fierce at Perfected

Rain is now duration = 5 posts per level, drain is Fierce, radius = 2000 yards per level

.... Oh you get the ideal overall nothing in magic changed it still sucks your sta and does shitty dmg for what it cost unless it is an aoe with now takes longer to cast. and some of those cost more now.

Over view of update nothing was really fixed. Soul lines and Taints feel like that they should be the other way around. Melee, Melee weapons, and beast melee got little bit better but drains still suck for "Ω" skills but higher cost in sta does make it wroth putting it as your Aff and a person can do lvl 9 dmg on there own now. Guns got Weapon Proficiency which is good if it isn't your Aff but pointless if it is (doen't think I would pay 22,000 exp to lower my sta cost by 1). Defense is even better then it was Movement got the ugly stick a little. (no more evade tanking). Site looks goods. Cool new areas to play in heaven isn't the suck anymore. Some really good and changes to items.
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PostSubject: Re: Site Contest / Name the Changes!   Sat Jan 01, 2011 11:58 pm

You can only trade in 1 TEXP for EXP and vice versa once every 3 days(?)
Kind of makes things a bit more of a hassle if that's how it works now, though.
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