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PostSubject: Quest Suggestions   Wed Mar 04, 2009 1:59 pm

Post names and descriptions of possible quests to be added to the list. If it is used, then you may be awarded bonus EXP or even maybe a TEXP point.

I'll check this board at the end of each month for quests to go onto the next month's quest list.


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PostSubject: Re: Quest Suggestions   Wed Apr 01, 2009 6:07 pm

Sword of Light - Goranova
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PostSubject: Re: Quest Suggestions   Wed Apr 01, 2009 6:35 pm

Tagging, Ground Rules
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PostSubject: Re: Quest Suggestions   Fri Apr 10, 2009 9:33 pm

Casino Celebration
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PostSubject: Re: Quest Suggestions   Sat Apr 11, 2009 8:41 pm

Slayer of Tiamat
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PostSubject: Re: Quest Suggestions   Mon Apr 13, 2009 12:58 am

Consequences & Repercussions
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PostSubject: Re: Quest Suggestions   Mon Apr 13, 2009 3:06 am

Bounty System - Unused
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PostSubject: Re: Quest Suggestions   Thu Apr 16, 2009 9:19 pm

Good Graces
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PostSubject: Re: Quest Suggestions   Tue May 05, 2009 12:47 am

Spoiler:
 


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PostSubject: Re: Quest Suggestions   Tue May 05, 2009 5:29 am

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PostSubject: Re: Quest Suggestions   Tue May 05, 2009 2:04 pm

Spoiler:
 


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PostSubject: Re: Quest Suggestions   Tue May 05, 2009 9:05 pm

Mark of the Archangel/Archdemon
Location: Koutaku-shi/Onitoshi
You are dead. At least that's what people are saying. Within the realm of Heaven or Hell, whichever you go to, you are taken before a powerful Archangel/Archdemon. Prove yourself to them to receive the reward of their marking and return to the land of the living.
Reward: Mark of the Archangel/Archdemon

-Mark(Passive)
Increases the effectiveness/damage of appropriate spells(Angel: Spiritual Arts; Demon: Demonic Arts) by 1 step. Does not effect anything of Fierce or higher.

Ring of Enlightenment
Location: Anywhere on Earth
You have passed into the realm of an element(Fire, Void, etc.). Learn to manipulate that element much to higher degrees than mortal man can discover
Reward: Ring of X

-Ring of X(Passive)
You are marked by the element you have chosen to master. This permanent mark pulses with the power of the plane of that element. X is the appropriate magic type. Increase the effectiveness/damage of your spells by 1. This doesn't increase anything of Fierce or stronger.
(Note: Yes they're the same things. In theory though, this could be done 1 time per type of magic. But I'll leave that up to Shin)
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PostSubject: Re: Quest Suggestions   Tue Jun 02, 2009 3:23 pm

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PostSubject: Re: Quest Suggestions   Tue Jun 02, 2009 3:37 pm

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PostSubject: Re: Quest Suggestions   Tue Jun 02, 2009 3:46 pm

Soul aquisition
Location: Anywhere
There are powerful souls out there that have been lead from the path of life. These poor souls have been forced down the path of destruction, chaos, and madness. They have become 'eggs' of Jigoku. They seek human souls to feast upon, and with every soul they eat the egg grows a bit closer to hatching. Destroy the twisted beast, smash the egg, and claim it's soul to empower your own.

Reward: Custom Ability


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PostSubject: Re: Quest Suggestions   Tue Jun 02, 2009 3:52 pm

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PostSubject: Re: Quest Suggestions   Tue Jun 02, 2009 4:07 pm

“Baby Seating!”
You find a little girl lost in the park. She tells you to help her find her mommy. So take care of the evil little brat that makes you do everything while you search for mommy!
Location: East City

There Imm a non warrior one for you.
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PostSubject: Re: Quest Suggestions   Wed Jun 03, 2009 9:01 am

Spoiler:
 

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PostSubject: Re: Quest Suggestions   Wed Jun 03, 2009 9:59 am

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PostSubject: Re: Quest Suggestions   Wed Jun 03, 2009 7:50 pm

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PostSubject: Re: Quest Suggestions   Thu Jun 04, 2009 11:19 am

"I do"
So get this, you have been dating this guy/girl for quite sometime and you wholeheartedly believe that such a thing could be. This emotion fills not only your heart but your very soul. Could this be love?! Yes it is! So it is time for you to tie the knots and settle together. Being near your love fills you with such strength so this love can't be fake right? Get yourself a wedding ring and Pop the question and get the I do.
Reward:
Wedding Ring: Shiny and sparkly "Oh my such a big rock!" epicness.
Engaged Status - +1 attributes within one block of your fionce.


"We are gathered here today..."
It's been quite sometime since you've gotten that "I do" so it's finally time to plan the big event. Whether you are the Groom or the Bride you must plan the event. Travel the city and get your big day planned out approriately. Gather the neccessaries for your wedding day.you have your Wedding plans, You're big book of everything for your wedding day, filled with numbers, and pictures galore. Has everything you need to make your wedding day perfect. so get what you need before the day is done.
Reward:
Increase in the distance from one block to two blocks

"The Big Day"
Oh my god it has finally arrived! The big day! There's still time to turn back now if you got cold feet. you're day has arrived and you planned too much for this day to just end with you running away because you have cold feet. Get over those jitters and take your walk, remember this is your big day and you're here with the one you love. Walk the aisle and face you love and say "I do" one more time.
Reward:
Eliminates the +1 attributes from before. Changes to +1 attributes whenever BOTH of you (bride and groom) are wearing you're wedding rings.
True Wedding Rings: The shine, the glimmer, the warmth, this is your mark showing your love.
+1 Attributed when both wear thier rings.

Can gain added ability: V these moves only work when Both are wearing the True Wedding Rings.
"I love you" : This little ability allows you to sacrifice some of your health in order to recover some of your husband/wife health.
"I miss you" : This is a sort of Husband/Wife radar that allows you to know where they are at all times.
"Forever and ever" : Sacrificing some of your own stamina your able to recover some of your husband/wife stamina
"Till death do we part" : Danger move, Sacrificing your own life, you're able to bring back the one you love from the dead.

x) haha it just came to me for some wierd reason, more will come, probably just as wierd or wierd xD
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PostSubject: Re: Quest Suggestions   Thu Jun 04, 2009 1:28 pm

Exclamation lol, that's some stalkerish ish for us playas xD o.o i'll put these quests to a vote, but you can have 3 texp for coming up w/em. Twisted Evil

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PostSubject: Re: Quest Suggestions   Thu Jun 04, 2009 2:33 pm

woot! =D XD hahahahhahaha stalkerish XDDD that had me rollin.

I thought of one while i was in the bathroom brushing my teeth >.>;

"Gold Rush"
You're out in the woods one day, and your camping. Out in the middle of the night you wake up to use the rest room and head out near the river and suddenly. Something sparkly catches your eye. You go and check it out and bam! GOLD! riches a blunder. Now it's time for you to make a choice. Shall you go back into the city and tell the government about the gold vein suddenly discovered there, or will you take the gold for yourself. Oh and did I mention? You're being watched Mwuahahahahahahahaha. The demon that had been watching you this whole time is a gold eatting goblin. No brains about him, merely eat and smash. Survive the Gold fight and make your descision.
Reward

If you tell the government
No gold but you get a free vehicle fully paid off.
Good reputatin with the government

If you dont tell the government and be a greedy bastard.
+However much money Shin says you can have x)
No reputation with the government or bad reputation.
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PostSubject: Re: Quest Suggestions   Thu Jun 04, 2009 7:13 pm

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PostSubject: Re: Quest Suggestions   Tue Jun 09, 2009 12:03 pm

Rune of Night
Location: The Deep
Deep in the Western Woods are creatures with extrodinary powers. These spirits are classified as "Rune Spirits" or just "Runes." Find the True Rune of Night, in the guise of a large sword. Defeat the phantom swordsman and claim the power of the sword for yourself.

Reward: Night Rune(Passive): This tatoo causes those that control it to constantly feel the power of the night around them at all times.
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PostSubject: Re: Quest Suggestions   Fri Jun 12, 2009 11:58 am

Spoiler:
 

__________________
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PostSubject: Re: Quest Suggestions   Mon Jul 20, 2009 2:20 am

Student of the Phoenix
Location: Veneza Ruins
Within the Ruins there resides an old, ancient master of combat. Find and learn from him to master the ancient and forbidden technique, Phoenix Flash. Beware, though, the man is old, perverted, and will not take any form of disrespect.
Reward: Phoenix Flash

Phoenix Flash:
Similar to a spell this maneuver allows the user to draw upon the fire element within them. Drawing it forth the user forms a Phoenix that swoops down and slams into the target, or area, causing mass destruction. This can be activated with a jab, sword slash, etc.
Damage: Destructive
Limit: Usable only once per thread

--------------------------------

Healing Master: Moogle
Location: Western Woods
Located within a cave deep in the western woods there is a small group of spirits. Short, fuzzy, and adorable, they aren't strong when it comes to anything physical. Befriend them and they might just send someone to watch over you.
Reward: Moogle Pet

Moogle:
Health: 40%
Stamina: 160%
Attributes: Weak
Ability: Heal or Revive(Chosen upon Quest completion)


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PostSubject: Re: Quest Suggestions   Mon Jul 20, 2009 4:28 pm

This quest would have to be Shin-Interactive Campaign and a once per RP style ability in order to explain not needing to pay 14-15 TEXP or having to actually unlock the fire package in order to obtain this. If one of your characters has the fire package already, man, I'd just request it as a custom. Also, it sounds a lot like the Phoenix Splash summon from WOTR... oh that's what you should make DKC! Make "once per RP summon quests!" for like healing, defense, different elemental attacks, teleportation or even storyline uses like a summon that can persuade guards to let the user enter a restricted area. Since it's once per RP, if someone was being sent to break into a place where they shouldn't it won't do them any good b/c there will be afar more security measures, but say if someone was chasing after someone, they could get passed the first guards and catch them, then it would be pretty useful. Just a thought.
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PostSubject: Re: Quest Suggestions   Thu Sep 03, 2009 11:00 pm

Wandering Kami, "Hazuki"
Location: Unknown
Having left the heavens, she walks among us. Though time changes with the ages, she stays the same. Her name is Hazuki. Otherwise known as the 'Spirit of the Sword', Hazuki is revered as one of the greatest defenders of humanity but in all reality she could care less for anything but honing her skills and testing them against the worthy. Seek her out and best her in combat to gain her blessing.

Reward:
Hazuki's Blessing: A weapon Bonding technique allowing you to summon your favored weapon in a flash of light.

----------

Spirit of Destruction
Location: Unknown
Hidden somewhere within SaiCity, is the shrine of Lucia, Spirit of Destruction. Upon nearing the Shrine, those with spiritual awareness will see a glowing orb over the shrine. Touching it warps that person to another dimension, where they must challenge and defeat the forgotten Kami.

Reward:
Lucia's Pendant: A small golden pendant that contains 5 charges. By spending charges you get: +1 stage to all magic abilities cast durring the turn this is spent(1 charge), +25% Health instantly restored(2 charges), AOE Destructive Attack(5 charges)

Edit: These have been bumped down below.


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PostSubject: Re: Quest Suggestions   Tue Sep 22, 2009 12:55 am

Banish All Shadows
Location: Onitoshi
Deep inside the darkest depths of Onitoshi is an ancient demon known as Mukutsu. Earn his respect, somehow, and he may just teach you to banish spirits from around you
Reward: Banish

Banish: Allows you to expend X stamina, x= Kami's health. If done, the Kami is forced back into the spirit realm for 48 hours.

Edit: this was bumped down below.


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PostSubject: Re: Quest Suggestions   Thu Nov 26, 2009 7:44 pm

Wandering Kami, "Hazuki"
Location: Unknown
Having left the heavens, she walks among us. Though time changes with the ages, she stays the same. Her name is Hazuki. Otherwise known as the 'Spirit of the Sword', Hazuki is revered as one of the greatest defenders of humanity but in all reality she could care less for anything but honing her skills and testing them against the worthy. Seek her out and best her in combat to gain her blessing.

Reward:
Hazuki's Blessing: A weapon Bonding technique allowing you to summon your favored weapon in a flash of light.

----------

Spirit of Destruction
Location: Unknown
Hidden somewhere within SaiCity, is the shrine of Lucia, Spirit of Destruction. Upon nearing the Shrine, those with spiritual awareness will see a glowing orb over the shrine. Touching it warps that person to another dimension, where they must challenge and defeat the forgotten Kami.

Reward:
Lucia's Pendant: A small golden pendant that contains 5 charges. By spending charges you get: +1 stage to all magic abilities cast durring the turn this is spent(1 charge), +25% Health instantly restored(2 charges), AOE Destructive Attack(5 charges)

--------
Banish All Shadows
Location: Onitoshi
Deep inside the darkest depths of Onitoshi is an ancient demon known as Mukutsu. Earn his respect, somehow, and he may just teach you to banish spirits from around you
Reward: Banish

Banish: Allows you to expend X stamina, x= Kami's health. If done, the Kami is forced back into the spirit realm for 48 hours.
(Everything above this is posted in other posts above. New ones are below)
--------

Guardian Spirit Quests: These would be limited to 3 times(total) before they must be recharged for 2 weeks before they can be used again. They cannot recharge until all 3 summons have been used. These cost 0 stamina to summon.

Aquoon: Leviathon, Destructive attack from either a water spell or bite(summoner's choice)
Feidnod: Earth Golem, Destructive spell Earthquake, or may block up to 3(per use) attacks
Flareniel: Fire Elemental, Destructive area of effect spell.
Raou: Wind Sprite, heals all user's allies by 75% max health per charge(user is not affected)
Golda: Dragon, Casts bless on all in an area of fifty feet.
Odnis Organ: Chimera, Deals fierce non-elemental damage to up to 3 targets at a time
Sodine: Goddess of Light, Heals user for 50% and deals strong physical damage to an area

Each would be a unique quest unto themselves though I leave it up to shin to do it that way or open it up as a package, or whatever.
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PostSubject: Re: Quest Suggestions   Tue Dec 01, 2009 12:10 pm

added 5 texp for your suggestions. i'll work w/these a bit. thx!

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PostSubject: Re: Quest Suggestions   Sat Jan 16, 2010 1:18 pm

Okay Im kind of new here and getting used to the things. Thought I should do some contribution as well.
also wanted to get some new quests going due to the time jump backwards
Here we go...

Quests


Quest Name: Oba-durai-bu!
Quest Desc: It is said that a person's love for another can augments ones strength, seeing the ones we love in danger causes a primal force within us to unleash. In order to find out if this bond is truly there, the couple must travel to one of two places...the Sacred Temple of Kishin within the Spirius realm or An Ancient Temple located within the Sai City 'Past'. The couple must travel at the deep end of the temple where they will fight a Onikonjou resembling that of their significant other (like an exact copy, Often the female but varies).
Rewards: Both Gain Passive Skill " Oba-durai-bu! "
Rewards Desc: Oba-durai-bu is a passive skill that only occurs when certain conditions are met. when the significant other (The person they did the quest with) Health reaches 50% or less, the Attribute of the person increases by +1. When the Significant other is killed in the thread, the Attribute of the person increases by +2. If the significant other isn't revived by the end of the thread then both will permanently lose the skill. When overdrive occurs, the stamina drains from using skills are increased by 50%. When the significant other Health is restored above 50%, the person returns to normal and lose the + Attribute bonus.
Quests Notes: Can only be done by 2-3 couples (4-6 people). The Onikonjou possess +2 attributes higher than the strongest person there (The one with the highest attribute) and possess the Tyme Package+ Package of one of the couple as well as all techniques pertaining to the packages. The Tyme Package skills are all at Honed level while the others are at Trained.


Quest Name: Deep Breaths
Quest Desc: A quest where the person learns of an Item known as "Life saver". This items had been lost in the passage of time and was known only by a tribe within Sai City past. It is said to prolong ones ability to fight by greatly increasing the owners recovery ability. It lies underneath the root of a tree with in the forests which is filled with many creatures of the average attribute
Rewards: Gain the Item " Life saver "
Rewards Desc: Life saver is an item which is placed in the owners mouth and into the windpipe. Through there it filters out all incoming air and allows air to flow easily through the body, allowing the person to recover faster. Doubles the ammount of Stamina the person regain in non action posts.
Quests Notes: Can only be done in Sai City Past "Omni". Can only be done once.


Quest Name: The Fall of Sky Lagoon
Quest Desc: Hundreds of years ago there was once a ancient city that was not bound to the word. This city was above the clouds, powered by Magical energies was known as a Utopia. The people of this civilaztion knew not of war and Death due to their peaceful ways of living. One night the city was ablaze and crashed down in the middle of the ocean like a meteor, never to be seen again. It is said that an Red Dragon Onikonjou by the name of Redhedger appeared with a small group of average strength demons and annihilated everyone there in order to obtain the Twilight Tome. Events are now to repeat itself, with everyone being sent through time, appears in a time a week before the attack on Sky Lagoon.
Rewards: up to 6 pages of the Twilight Tome [1page per person]
Rewards Desc: The Twilight Tome is said to be a book containing all knowledge of forms of magical attacks, skills and even fighting styles. possessing a single page of the tome allows one to learn up to 2 techniques with ease. decrease the Texp needed to learn a skill by half, as well as only requires 2 stars to increase levels for the two selected techs [Must already have the package]
Quests Notes: Can only be done once, but in a group of no more than 6. Can only be done in the Past (Not in flashbacks). Redhedger Attribute: Strong [Ascended when below 80% health] | Affinity: Fyre [ All Fyre Skills Mastered ]. 10 other demons Attribute: Average


Quest Name: Volcanic Eruption
Quest Desc: Proceeding the event of the fall of Sky Lagoon, Redhedger escaped and retreated to his domain with in a volcano located on an island located west of where Sky Lagoon was "supposed" to fall. He and what remains of his group are the only ones left and are gathering their strength. He must be brought to justice for his attempt on Sky Lagoon. Defeat RedHedger Again! (Without Killing Him)
Rewards: Gain Redhedger as Ally. The people can Summon RedHedger
Rewards Desc: Redhedger is a Humanoid Dragon with an attribute of Strong that is capable of reaching Ascended level when Health reaches below 50%. Though very stubborn, he automatically appears when the health of the person reaches 50% or below.
Quests Notes: Must have completed " The Fall of Sky Lagoon ". Can be done with a max of 3 people and can only be done once. Can only be done in the Past (Not in flashbacks) Cannot be done if Redhedger is killed in the Quest "The Fall of Sky Lagoon".


Quest Name: Ocean Devil
Quest Desc: The ocean is said to be a one of the world vital resorces, but with in several hundred years ago, the ocean was tainted and even more grotesque than the current time. Often filled with dead bodies of creatures, humans and various other things. The heart of the ocean contains a monster by the name of Black Devil, which is the reason for the tainted ocean. it's a huge blob monster with one eye in the center. Clearing the ocean now would mean greater things in the future. GET IN THERE AND KICK ITS ASS!. Water battles...gotta lovem
Rewards: Gain the Passive Ability " Loving Water "
Rewards Desc: In the future, those who performed this and drinks any water at anytime recovers 30% Health and 15% Stamina [cannot be water used in attacks]
Quests Notes: Can be done by Any number of people, must be done in Past. Black Devil Attribute: Ascended [Supreme when below 50% health] | Affinity: Water [ All Water Skills Perfected ].



Quest Name: Lovers fight
Quest Desc: Within a tribe are a couple. These two lead certain portion of the tribe, and with them two in disagreement, the rest of the tribe cannot coexsist. It's up to Dr.Love to get up in this and try to solve their issue, for the sake of the Tribe.
Rewards: $4000
Rewards Desc: Money
Quests Notes: Can only be done by 2 people at a time. after it has been done by 6 different people, it is closed


Quest Name: Our Blood Boils
Quest Desc: Two Tribes has been at war for years, increasing the number of death for years. What could be the cause of this? A Powerful Shapeshifting Onikonjou who has mastery over the Pysche abilities as well as Demonic arts. Unlike most demons, this one possess much experience and power, being in the manipulation/killing game over years. He knows everyone in both tribes and sometimes takes the form of the leaders of the tribes to stir up trouble. The villages are hostile towards newcomers and even make assassination attempts. Lets put an end to this, Stop that Demon somehow and his corruption of the tribes before its too late
Rewards: x2 Texp from thread + x2 Exp
Rewards Desc: Texp/Exp
Quests Notes: Can only be done in the Past (No Flashbacks), and by any number of people (Can only be done once)
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PostSubject: Re: Quest Suggestions   Tue Jan 19, 2010 3:24 pm

The Onisu:

The Onisu came into being as an indirect consequence of the priestess Katsuhito Mizuho's betrayl. When her family turned against her she swore the soul of her first born child to the rulers of hell if only for the power to fight back. Thus the Onisu were born. After being summoned they faithfully served even after Hell had gotten it's payment in the form of Mizuho taking the life of her first born. After her death the Onisu fled into different parts of the city, to influence it as they saw fit.

Fushin, Lord of Betrayl
Hakai, Lord of Death
Kanashimi, Lady of Sorrow
Kyofu, Lord of Fear
Muchitsujo, Lord of Chaos
Nikushimi, Lady of Hatred
Settozai, Lord of Greed
Yokubo, Lady of Desire

Hunt them down and slay them all.
Reward: Unknown(I'll leave this to Shin.)
Note: Manager interaction required when hunting these down.
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PostSubject: Re: Quest Suggestions   Thu Jan 21, 2010 2:55 pm

Slayer of Men:
Required: Onikonju
Hunt down and kill a high ranking official or celebrity to bring chaos to the world. Not only will their stock prices fall, but there are more than enough people willing to pay for their death. Be creative!
Reward: $2,500 and +3 Turf points.
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PostSubject: Re: Quest Suggestions   Fri Jan 29, 2010 3:24 am

Ragna Blade
Requirements: Demonic Arts
Location: High Temple(Past only)
Located deep within the depths and catacombs of a temple in the past there is an ancient scroll that contains power locked away, not destined for mere mortals. Defeat the guardian within the labrynth-like catacombs. But the Guardian is immortal, and cannot be killed permanently. After being slayed it will stay down for about twenty seconds before regenerating lost limbs and all it's health instantly. Find the scroll, slay the guardian, and master the power of the ancient spell. It's said that this draws upon the most powerful of demons in hell, leaving nothing that can stand in it's wake.
Reward: Ragna Blade

Ragna Blade Chant
"Lord of Dreams that Terrify,
Sword of Cold and Darkness,
Free yourself from the Heaven's bonds,
Become one with my power, one with my body,
and let us walk the path of destruction together!"

Ragna Blade
A Demonic Arts spell that creates a sword of pure darkness in the user's hand. This blade deals Destructive damage and has the ability to tear through dimensions allowing it to bypass every known form of defense.
Effect: Destructive Attack, treating all it strikes as though they had Weak Attributes
Drain: 100%(cannot be lowered by Affinity, though level discount still applies) per turn this spell is active. Active 1 post per level.

------------

Forgiver Sign
Requirement: Spiritual Arts
Location: Shrine of Amaterasu(Present)
Lost to time the Shrine of Amaterasu was said to possess the most powerful of angelic spells, the Forgiver Sign. Find the ancient shrine and pray to the Goddess of the Sun to grant you the power you desire. Prove your worth in Wisdom, Courage, and power. Only after your worth is proved will your prayer be answered.

"Take the Forgiver Sign at your own will. But should it leave this place the world will never know peace between heaven and hell."

Reward: Forgiver Sign

Forgiver Sign chant
"Ancient darkness get the hence,
Only good can recompense,
For the misdeeds that you have done,
Seek your forgiveness, shine like the sun!"

Forgiver Sign
A Spiritual Arts spell causing the user to shine brightly as a dome of light forms around the caster and expands outward before erupting in a bright flash.
Effect: Fierce damage and heals the user by 1/2 of the total damage dealt. Dome extends 10ft per level
Drain: 100%(Cannot be lowered by Affinity)
Limit: Once per RP


Last edited by DarkKnightCecil on Fri Jan 29, 2010 4:44 pm; edited 1 time in total
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PostSubject: Re: Quest Suggestions   Fri Jan 29, 2010 1:17 pm

good shit yo, but your gonna need to come harder than this xD put some umph in that description, son!

"Located deep within the depths and catacombs of a temple in the past there is an ancient scroll that contains power locked away, not destined for mere mortals. Find the scroll and master the power of the ancient spell. It's said that this draws upon the most powerful of demons in hell, leaving nothing that can stand in it's wake."

"Lost to time the Shrine of Amaterasu was said to possess the most powerful of angelic spells, the Forgiver Sign. Find the ancient shrine and pray to the Goddess of the Sun to grant you the power you desire."

i need my who, what, when, where, how, and why's filled! what happens when you reach these places? who/what do you encounter along the way? what makes this a QUEST and not an RP to get somethin?!

good idea, but flesh em out. you still get the texp for em tho

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PostSubject: Re: Quest Suggestions   Sun Jan 31, 2010 2:11 pm

Ok... maybe since we have been having so many problems with rolling under trained to get the animal. It took me three rps just to get the thing, Mariko has tried twice, and it can be very difficult. Do you think you could perhaps change it a bit to make it a little easier. Like maybe after three failed attempts and you get it?
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PostSubject: Re: Quest Suggestions   Mon Feb 01, 2010 2:50 am

Instead of an automatic success, perhaps... it increases a category level per attempt since you should be learning more about the animal as you continue to try and get it? I agree that continuously rolling on Trained should be looked at.
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PostSubject: Re: Quest Suggestions   Mon Feb 01, 2010 4:08 am

yeah that damn cat thing ran off with my bra shin! My bra! The nice black lacy one!

sorry for the ooc but I had to throw that out there so here is a quest to go with it!

Quest ideal!
Heroes (Past)
War has broken out between two clans and one clan over ran the other clans temple and have capture the priestess! Your mission if you so choose to accept is to retake the temple and save the priestess Zelda! This will not be any easy job as the other clan is using dark magic and has summon a horde of fiends. Fight your way through them and kill the dark priest and win the battle!
Reward: Free rank up to one skill
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PostSubject: Re: Quest Suggestions   Mon Feb 01, 2010 12:30 pm

lol@rek: cute suggestion. i'll see if i can use it. 1 texp to you
new quests will be posted today
i'll take that into consideration bout the pet thing w/this month's version

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PostSubject: Re: Quest Suggestions   Fri Feb 05, 2010 7:01 pm

Magic Water
In the center of the village of Caotang lies a dry well. Anyone in the village will tell you that a decade ago the well just suddenly dried up and all the magic left. It is time for the annual fair and the streets are crowded. But if you watch the events closely you will find that same family, the Peeps, are winning every event. The vegetables are bigger and riper. their sheep are perfect, they are perfect. Everyone in the town will say they are cheating somehow. When you follow them back to their farm, you hear them talking about rerouting the spring that fed the town well. Somehow you have to prove this to the townfolk and get the well back to normal.

Location: Past, Caotang
Reward: $500 in past currency.



Kidnapped
Good: A daughter of the Caliph has gone missing. She disappeared in the middle of the night. Follow the clues to the Desert Beetle. Malloc may have information for you for the right price. She was sold into slavery and is on a caravan heading south. You must bring her back safely or the Caliph will have your head.

Evil: Malloc, from the desert beetle, has hired you as caravan guards for his latest shipment of illegial goods heading south. But first he asks that you sneak into the palace of the caliph and steal away his oldest daughter. She would fetch a handsome some of money if sold into slavery. You will have to sneak around palace guards and then protect the caravan from those sent by the caliph to rescue his daughter.

Location: Past, Hejar
Reward: $1000 in past currency.

Time Bandit

The scrolls of time have been stolen from the temple. Since you are not native of the island and their clan, you have been accused of the crime. You have been arrested and are stuck in a cell until your death sentence to be carried out. Time to break out and find the real culprit, an onikonjou who is constantly changing forms. He has Demonic Arts as well as the Tyme package mastered. You will have to fight him to get the scrolls back.

Location: Temple of Time, Shima Past
Reward: Pendant of Time. One time use of the Time Stop spell. Lasts for three posts.


more to come when I get my mind to work again.
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PostSubject: Re: Quest Suggestions   Wed Feb 10, 2010 11:22 pm

Kyoso no Oni
Location: Metro; Future Realm
Requires: Managment interaction
In ancient times she was a powerful Agasha clan priestess that was so afraid of aging and losing her beauty she gave herself to an Oni Lord in exchange for eternal life and beauty. With the selling of her soul the Oni known only as Okura, daughter of the Oni Lord Akuma no Oni. In public she appears only as a model, perfectly human, and senses just as such. When someone calls her true name, lost to time, she transforms into the full Kyoso no Oni. Find her name, track her down and send her back to Hell where she belongs.
Reward: Not so sure, Shin?

-------------
Oni Lord: Akuma no Oni
Location: Kyuuden Hiruma(B-14); Past Realm
Required: Manager Interaction(Though if accepted, I would personally prefer it to be Shin running this.)
A cry goes out for help! The Kaiu Wall, the mysterious barrier between the spiritual realm and the mortal realm is being attacked, and Hiruma Akemi has been taken by the Oni Lord, Akuma no Oni. If the she is corrupted by the demon she can be used to break the Kaiu Wall, thus allowing Oni and Kami into the mortal realm. Kyuuden Hiruma is home to an item called the Kaguya Mirror, which acts as a portal into the realm of Akuma no Oni. His realm is one of great terror, of creatures that no Oni has ever seen before short of the Great Oni Lords. Find Hiruma Akemi and return her to Kyuuden Hiruma, or stop Akuma no Oni from entering the mortal realm, by any means nessicary.
Reward: Hiruma Jade Pendant

Hiruma Jade Pendant: 1 spell(selected upon getting the pendant) +1 level(Non-customs/non combined, though you don't have to have it yet)
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PostSubject: Re: Quest Suggestions   Thu Feb 11, 2010 11:54 am

Suggestion: Give an option for the other side. What if someone meets the Daughter and falls for her or knows her and wants to protect or she manipulates them... there should be two sides to both of these quests. Someone might want to help Akuma fulfill his plans. I like how Jenn set hers up to work both angles and I think we should start setting more quests that way since everyone on the site isn't a good guy... also, it sets the stage for inner-quest competition as two people/groups could compete against each other to try and complete the same quest, but with opposing objectives. It could help build rivalries and such.
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PostSubject: Re: Quest Suggestions   Thu Feb 11, 2010 4:10 pm

Psi Prince wrote:
Suggestion: I like how Jenn set hers up to work both angles and I think we should start setting more quests that way since everyone on the site isn't a good guy...

Aww. You make me feel special. m013

But yes. There needs to be a couple of things where two different sides are going after the same quest. It might make the quest more... interesting.

Quests:

Scavenger Hunt:
There are two opposing sides of every argument. Just like there are two sides to every coin. A Kami and Oni make a bet and decided that two groups that represent them will both try to get the items they need to win against the other. The groups are chosen. Will yours be the winner and get the special prize. The rules are that whoever comes back with the most items from the list wins. Nothing is keeping you from stealing them from the other team.

Items:
1 Fyre Lizard tooth. (Strong stats?)
1 Iyce worm stinger (Strong Stats?)
1 Lytn'ing bug (Strong Stats?)
1 Earyth Golem Hair (Strong Stats?)

Reward:
One Fyre, Lytn'ing, Earyth, or Iyce bead. (3 time negate damage of said type of spell.)
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PostSubject: Re: Quest Suggestions   Wed Feb 24, 2010 4:12 pm

Remove the Burden (Normal characters only)
Since the emergence of Power Brokers, magical and mystical powers have been exchanging at an increasingly high rate. There is a small group of Power Brokers that have the ability to extract an unwanted powers and implant a clear orb which is called RPX (Raw Potential). This clear orb replaces the power with the EXP and TEXP requirement of the power. Now, obviously nothing is free so it will require a price. Not all members of the RPX Group require coin, some will need a favor done for them. Once you are able to meet with the Power Broker, make a normal roll. Even = $$$, Odds = Favor. A NPC Mod will post the favor. Complete the task or pay the fee and the Power Broker will relieve you of the unwanted ability.
Effect: Converts an unwanted ability/technique into the equivalent EXP and TEXP
Restriction: Can only be done twice per week due to the strain of the RPX Extraction

Note: Shin, up to you if it returns training levels as well. It would make sense if it does, but no preference on this end.
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PostSubject: Re: Quest Suggestions   Sun Feb 28, 2010 12:37 pm

bump/self reminder to look over these for march

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PostSubject: Re: Quest Suggestions   Thu Mar 04, 2010 5:07 pm

Spoiler:
 
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PostSubject: Re: Quest Suggestions   Tue Mar 16, 2010 1:30 am

Spoiler:
 
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PostSubject: Re: Quest Suggestions   Tue Mar 23, 2010 5:38 pm

Itsumo Issho Ni

You and your partner have been building a relationship for sometime. Eventually you seek to strengthen the bond or it happens over time. Either way you will be tested by the sage in the forest. A test of endurance where you will fight monster after monster, it will only end once a great sacrifice is made. Only then will he know that your bond for each other is true and reward you.

Rewards:Itsumo Issho Ni: This ability gives you insight into your partner so that you can locate and teleport to them by concentrating, sense their current stamina and health, as well as use their five senses. At any time that your partner would die, you can sacrifice 25 health to keep them alive.

Status:

EDIT: PAST REALM
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