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 shindows update expansion pack

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Themeless
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ShinTre_Admin
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PostSubject: shindows update expansion pack   shindows update expansion pack EmptyTue Nov 03, 2009 10:07 am

yes we can!
change! (obama joke xD)

the much anticipated site update will be applied today
you might notice some stuff change
changes are discussible but non negotiable xD
If you have a package that's been changed and you're all like "aw man, i don't want this package anymore b/c of this change right now" you can get the EXP and TEXP for that package back. how kind am i? yea, i kno, rye!

so ya, storyline chars inherit the new techs in the packages they have. if i removed a tech (dun think i did) and you still got it on ur bio, you can keep it.

with any change there's gonna have to be calibration. i can't forsee everything. post member feedback on this board for things that aint clear and i'll try to clarify/address it.

general comments go here too. things probably will be changing here and there for the next week or so bounce
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Themeless
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyTue Nov 03, 2009 8:14 pm

Leet.
New tech setup wins.
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyTue Nov 03, 2009 8:19 pm

Darken
TEXP: 10
A spell that darkens the surroundings of an area, turning day into night in covering an area that increases with the level of mastery.
Effect: darkens up to 25 ft, area increases x level (i.e. x2 at honed), drain is Medium

Shouldn't this be x3 at honed?

or x2 at trained. >>

Also, the casting package doesn't have any TEXP requirements on its techs.
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aѕceпxion
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyTue Nov 03, 2009 10:59 pm

The changes are satisfactory for now; I will look over things in greater detail when I have the time. You did well, old man.
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яuиє
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyTue Nov 03, 2009 11:02 pm

Lol, yeah, it's lookin pretty neat >_> Though im not gonna call ya old man xD, the stuff looks cool so far
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ShinTre_Admin
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyWed Nov 04, 2009 9:34 am

thx for the feedback rune & theme
cheers
got those things corrected
lemme kno if u find anything else
bounce
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rekoa
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyWed Nov 04, 2009 8:06 pm

夏希 says:
looks like it is a good thing I'm changing jobs Shin took out the PI job
Kano Asei says:
He moved it to odd jobs.
夏希 says:
Ah
lol he put stripper and hooker up there
Kano Asei says:
Heh, ya, I noticed that as well.
夏希 says:
I think it is funny that a stripper gets payed more then a teacher does
Kano Asei says:
One's obviously more important.
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Themeless
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyWed Nov 04, 2009 8:31 pm

Heal
Effect: +HP to target = -STA from caster. HP drain from user decreases -5 per level of control.

Refresh
Effect: +STA to target = -HP from user. Stamina drain from user decreases -5 per level of control.

Swap the bolded words.
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Antifreke
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyWed Nov 04, 2009 10:02 pm

all of it looks good, and I like the system tweaks that you made. it seems a lot clearer now.

fires large lightning bolt
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyWed Nov 04, 2009 10:02 pm

The member 'Antifreke' has done the following action : Dices roll

'Acc - Mastered' :
shindows update expansion pack Hit
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyThu Nov 05, 2009 6:21 pm

I just noticed you got rid of the Combines. Some of the leeter techs I'll be missing out on now. shindows update expansion pack Kopfschuettel
Custom Combines is still an option, yes?
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyThu Nov 05, 2009 7:14 pm

They still show as an option on the Techniques page and the description has been edited to not need the previously site combine techniques, so I would assume custom combines are still available.
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyFri Nov 06, 2009 12:45 am

Awesome.
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyFri Nov 06, 2009 9:03 am

tru! and ty for the kudos
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rekoa
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptySat Nov 14, 2009 5:27 pm

Breakdown > Fighting: 4th paragraph

Magix attacks travel at a Ascended rate of speed.

Techniques > Magical I > Magixal :: Casting, first skill on the left

Ageus
TEXP: 5
A spell that invokes a mode that increases the speed it of a Magixal attack. Magixal attacks will now travel over a distance faster than normal.
Effect: Magix attacks move at Ascended rate, mode lasts 1 post per level

hmm a skill that makes magix attackes move at Ascended when they already move at ascended...
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PostSubject: Re: shindows update expansion pack   shindows update expansion pack EmptyThu Nov 26, 2009 5:01 pm

oh okay! my bad. i'ma fix that. magix supposed to move at fierce or w/e is 1 lvl beneath what ageus does
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