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 shindow's update 2 discussion board

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ShinTre_Admin
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PostSubject: shindow's update 2 discussion board   shindow's update 2 discussion board EmptyWed Mar 10, 2010 8:32 am

march is site update month
i've updated some stuff that ppl may noticed
and i'm gonna be updating more stuff
so far the vague checklist that only i understand is as follows

past village descriptions (past yochi) - COMPLETE
past map (past yochi) - COMPLETE
create Merkus (personnel) - the angel that brought religion to the world
kill Merkus
temple npc units/personnel (personnel) - COMPLETE
Come up with the village elders for each village (old yochi) - COMPLETE
add wind package (magic II) - COMPLETE
Land Grab System (older yochi) - IN PROGRESS / DONISH
elemental weaknesses/strengths (elemental) - DONE
Increase # of customs (techniques) - DONE
Shinshop - DONE
Taintings - DONE
If you post that an attack whiffs you (neither block nor evade) then roll (1-100) to get the % value of the damage of the attack that you will take.
BREAKDOWN

there's some other stuff, so don't be surprised if something changes. i'll be calibrating all this shit during it's first usages. keep that in mind. more to come. was gonna do a vid bout it, but premiere's buggin xD

immediate to dos involve the site story / pics n shit / etc
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ShinTre_Admin
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PostSubject: Re: shindow's update 2 discussion board   shindow's update 2 discussion board EmptyWed Mar 10, 2010 1:36 pm

so aside from the dump
pages have been updated
(prolly not the date tho... gotta still fix that)
n e ways, i didn't add the links to the page but they're all @ http://h2h.site90.com/
so glance over the new stuff and gimme some input
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Kaguyalover
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PostSubject: Re: shindow's update 2 discussion board   shindow's update 2 discussion board EmptyWed Mar 10, 2010 1:43 pm

I like the tainting o.o and the ooc shop XD i'm still looking through stuff but its hard to focus too much cause of FF13 x]but i really like the tainting and the different modes you made available, some of them dont seem to be fully explained as to what you get from them.
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aѕceпxion
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PostSubject: Re: shindow's update 2 discussion board   shindow's update 2 discussion board EmptyWed Mar 10, 2010 6:40 pm

You lucky bastard...

Moving on.

So there's no longer a 1 time per week limit on conversions? http://h2h.site90.com/shinshop.html
The picture on this page doesn't come up for me: http://h2h.site90.com/elements.html
Wow, so you can combine 2 possessions now? That's freaky. Bringing back hybrids I see. That has the ability to raise issues in the future. I also see we're allowed to have 5 customs without fully mastering a package; I'm sure Kaz will like that. Humans still can't fly I see... oh well.
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ShinTre_Admin
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PostSubject: Re: shindow's update 2 discussion board   shindow's update 2 discussion board EmptyThu Mar 11, 2010 10:16 am

yo, keep in mind that the 2 taintings are just starter taintings
i'm going to add more as they are requested or as we go

@kyro - fixed the pic, thx. gotta fix that conversion thing, but ya, once a week still applies.
@kagu - thx xD
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LittleMariko
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PostSubject: Re: shindow's update 2 discussion board   shindow's update 2 discussion board EmptyFri Mar 12, 2010 3:37 pm

Hello! It's everyone's favorite Welcome Committee member back from a short international trip.
I must say, NT was a whole different culture! I feel my horizons were broadened.
But I digress. The patent pending Propaganda™️ RT Landmark Building System beta v.01a is all but complete and will be implemented soon!
It'll be a whole new add-on to the Shindows system and I think it's something members will be excited about.
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