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PostSubject: Quest Suggestions   Wed Mar 04, 2009 1:59 pm

First topic message reminder :

Post names and descriptions of possible quests to be added to the list. If it is used, then you may be awarded bonus EXP or even maybe a TEXP point.

I'll check this board at the end of each month for quests to go onto the next month's quest list.


Last edited by ShinTre_Admin on Tue Mar 16, 2010 1:23 pm; edited 1 time in total
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PostSubject: Re: Quest Suggestions   Thu Mar 04, 2010 5:07 pm

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PostSubject: Re: Quest Suggestions   Tue Mar 16, 2010 1:30 am

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PostSubject: Re: Quest Suggestions   Tue Mar 23, 2010 5:38 pm

Itsumo Issho Ni

You and your partner have been building a relationship for sometime. Eventually you seek to strengthen the bond or it happens over time. Either way you will be tested by the sage in the forest. A test of endurance where you will fight monster after monster, it will only end once a great sacrifice is made. Only then will he know that your bond for each other is true and reward you.

Rewards:Itsumo Issho Ni: This ability gives you insight into your partner so that you can locate and teleport to them by concentrating, sense their current stamina and health, as well as use their five senses. At any time that your partner would die, you can sacrifice 25 health to keep them alive.

Status:

EDIT: PAST REALM
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PostSubject: Re: Quest Suggestions   Tue Mar 30, 2010 10:16 pm

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PostSubject: Re: Quest Suggestions   Sat Apr 10, 2010 10:37 pm

Spoiler:
 


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PostSubject: Re: Quest Suggestions   Wed Apr 14, 2010 11:14 pm

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PostSubject: Re: Quest Suggestions   Tue Apr 27, 2010 1:58 pm

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PostSubject: Re: Quest Suggestions   Sun May 02, 2010 4:32 pm

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PostSubject: Re: Quest Suggestions   Sun May 30, 2010 4:48 am

The Scorpion's burden
Location: Past Realm R2-R3 area
Long ago an ancient evil was sealed away within twelve scrolls. The scrolls were separated, given out among the temples of the area. But eventually they made their way back to a man named Bayushi Eiko, also known as the Scorpion of Shima. A powerful and wise man he hid them away in his home, hidden in the 'Garden of Shadows.' These scrolls, if ever opened, would be capable of releasing the Oni Lord known as "Tsubaru no Oni." Find the scrolls, and bring them to the place of power and open them to bring forth the 'Lord of Gluttony,' or destroy them to insure that he may never be brought back to the world ever again.
Reward: I'll leave this to Shin.

-------------

Oracle of Blood
Location: the Great Sea(Past Realm)
The ancient master of magics long lost, Iuchiban was the greatest magician in the universe. He was even capable of mastering the skills of others simply by tasting their blood! Anything that his opponents could use against him he mastered in seconds with nothing less than a drop of their blood. This is known as the Mahou Tsukai. But with the death of the opponent the magic of this technique was lost. It was not until several powerful sorcerers came to stand against him that he was sealed within a tomb on his island that he was finally defeated. Find him and convince him to teach you his techniques, or slay him, thus freeing the souls of the countless that he had slain.

Reward: Mahou Tsukai - By drinking the blood of an enemy you may use 1 technique of theirs for 1 turn per level of control. The level of control is equal to Mahou Tsukai's own level.

Note: This cannot conflict with techniques the user has. I.E. Character A cannot absorb any Spiritual Arts techniques if he has Demonic Arts.

-------------

The Siren's Song
Location: Tara Mura(Past Realm)
There have been strange disappearances in the village of Tara Mura. Several men have gone missing ranging in age from seventeen to thirty. They go missing somewhere near the sea. Nobody has been able to figure out what has been happening. Find the cause of the disappearances, solve the mystery, and eliminate the cause. The villagers suspect pirates, though a few in the village believe it's the curse of Kyuuden Asahina the mysterious castle on an island not far off shore.
Reward: Siren's Song - By singing the user is able to influence others to do her bidding but only so long as the song is sung.
Effect: As Influence but Fierce Bind.

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PostSubject: Re: Quest Suggestions   Wed Jul 07, 2010 3:50 pm

    Sacrifice
    Location: Spirus, Onitoshi
    For higher, and lower level demons. Life in Onitoshi isn't always much fun. The constant struggle for survival in this harsh plane leaves those that survive typically stronger. True survival of the fittest. But even then those with bigger dreams than others tend to get stepped on in the early days and barely given a chance. For this reason its best to gain power quickly. For most, this isn't easy. And it usually involves fighting something or another. Putting yourself in the same position that you were trying to avoid.

    But despite all this there is another option. One that requires you swallowing your pride and kissing the ass of an Oni Lord. So you go to see him. And this guy is so up his own ass at that before even letting you through the doors. He demands of you a sacrifice. So. Go get 'em tiger.
    Reward: Leaving it to Shin.

    Finger Lickin' Good
    Location: Spirus, Onitoshi
    For higher, and lower level demons. Life in Onitoshi isn't always much fun. The constant struggle for survival in this harsh plane leaves those that survive typically stronger. True survival of the fittest. But even then those with bigger dreams than others tend to get stepped on in the early days and barely given a chance. For this reason its best to gain power quickly. For most, this isn't easy. And it usually involves fighting something or another. Putting yourself in the same position that you were trying to avoid.

    But despite all this there is another option. One that requires you swallowing your pride and kissing the ass of an Oni Lord. After making the sacrifice. The guy lets you in, and gives you a little something for your troubles. A show of good faith between you. Thing is now though, he's expecting more of you. In return for a little boost of power and his good will and protection. He wants you to go collect his lunch. Doesn't sound so bad right? Well did I mention that the people with his lunch are located right in the murder centre of Arden? Oh, and theres currently a turf war going on there between Oni syndicates.

    Good luck. And god help you if it comes back cold.
    Reward: Leaving it to Shin.

    Bad Blood
    Location: Spirus, Onitoshi
    For higher, and lower level demons. Life in Onitoshi isn't always much fun. The constant struggle for survival in this harsh plane leaves those that survive typically stronger. True survival of the fittest. But even then those with bigger dreams than others tend to get stepped on in the early days and barely given a chance. For this reason its best to gain power quickly. For most, this isn't easy. And it usually involves fighting something or another. Putting yourself in the same position that you were trying to avoid.

    But despite all this there is another option. One that requires you swallowing your pride and kissing the ass of an Oni Lord. So after getting his lunch to him, battered and bruised. The man finally decides to give you a rest. But after this brief respite in which he finishes his food. Before even brushing the crumbs off he tells you that now he's got a real job for you. He hands you a scroll. And a vial of blood. Tells you that one of his enemies is trapped inside the scroll. And pouring that vial of virgins blood over it will release him. So he wants you to get as far away from his place as possible. Release his enemy. And then kill him.

    Once your done. Return. And he'll give you the reward you've been looking for. Hut hut get to it bitch.
    Reward: Leaving it to Shin.

  • The above are supposed to be done as part of a string of quests.

    A Lazy Necromancer
    Location: Tara Mura, Yochi Furi
    Wanted: Assistant.

    Lonely Necromancer at seafront village seeks out strong armed youthful/sexy assistant to aid with work. Job includes grave robbing, chopping up bodies. Basic stitching and erotic rituals.

    Things must have really hit the bottom of the barrel for you. This flier has been passed around for quite awhile now. Nobody wanting to take the job. And now, you of all people are taking it. After going to see the necromancer. They explain to you that lately the bodies in the local graveyar have started to smell like fish. And living in this village he deals with enough fish stink above ground. So your first job is to go to a private grave yard slightly away from the town and start digging and dragging bodies back for experimentation. And don't get caught.

    This job doesn't have a very good health insurance package.

    Rewards: Left to Shin


    The Perfect Bust
    Location: Gothstone

    Pale creepy looking guy. He's an Oni ( what else would he be). He needs a test subject. And is willing to pay well. He claims that he's perfected a spell that will allow him to alter the shape and size of a womans breasts painlessly, and without the scars of surgical modification. So whether it be curiousity. Or wanting to find out if this guy is just another perverted Oni.

    You've agreed to help him out and be his test subject. First things first he's going to need a few ingredients for the ritual. It'll be your typical run around town. But it'll end with a bang. ( Or so he wishes)


    Rewards: Left to Shin
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PostSubject: Re: Quest Suggestions   Wed Jul 07, 2010 5:55 pm

hhhmm.. i wonder if its possible to get the ingredients from the last one and put it in kaz's soup..
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PostSubject: Re: Quest Suggestions   Thu Jul 08, 2010 3:02 pm

yo, thx for the input
@ dkc - i might use these, 3texp if you ever come back to claim it
@ penny - preciate it, 5texp to you kind sir

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PostSubject: Re: Quest Suggestions   Fri Jul 09, 2010 12:57 pm

    Lost in the Sand
    Location: Unknown Location. Earth

    Lately a rumour has been floating about the city. A few people have been having good luck.

    Awfully good luck. The kind of luck thats too good to chalk down to coincidence. Theres a power involved here. You can smell it. So after some lengthy investigation into these matters you discover something these two had in common. Before becoming extremely successful. They were bums on the street. Bums who happened to have both discovered a mysterious object and were found to be gloating about it.

    What the object is. You don't know. But its attributed to their success somehow. Hunt down the former bums. And get them to spill the beans. Just what is this object. How did they find it? And just what the hell did it do to get them from the streets to penthouses?

    Becareful though. They've hired good security

    Rewards: Left to Shin

    The Lamp?
    Location: Unknown Location. Earth

    Lately a rumour has been floating about the city. A few people have been having good luck.

    Awfully good luck. The kind of luck thats too good to chalk down to coincidence. Theres a power involved here. You can smell it. So after shaking down these bozos you discover that they were both at one point in possessions of a magical lamp. One like in the stories. The item called forth a mystical Djinn. Who offered them a single wish in exchange for their souls.

    Tempted to use it. Or wanting to make sure no one else does. The last person to own it tells you that the lamp disappears after you make your wish. It'll be up to you to hunt it down now, before someone else sells their soul.
    Rewards: Left to Shin

    The Djinn
    Location: Unknown Location. Earth

    Lately a rumour has been floating about the city. A few people have been having good luck.

    Awfully good luck. The kind of luck thats too good to chalk down to coincidence. Theres a power involved here. You can smell it. You've found the lamp. And summoned forth the Djinn from its depths. The Djinn explains the rules of the contract. You get one wish, in exchange. Upon your death. Your soul will be enslaved by the Djinn for the rest of eternity.

    Its up to you how to proceed...make the wish. Or battle the Djinn and attempt to put an end to this cycle once and for all.
    Rewards: Left to Shin ( the wish option would be limited on the disgression of the staff)

  • [[ The above are to be done in a chain]]

    A Last Goodbye
    Location: Gothstone

    A request has reached your ears from a man taking up residence in a rather seedy motel in the Gothstone area. Two weeks ago he recieved a letter from his dead wife. And has been on edge ever since.

    He gives you the letter. Assuring you that this is his wives hand writing. The contents of the letter are rather vague at first, a brief hello. Asking him how he is. And then moving onto a delicate subject of love. How much she misses him. The last part though seems rather odd. She tells him that her soul is being kept from moving on by a group of evil Oni.

    She requests that he pay them a rather hefty sum, in exchange for letter her spirit go free. The man is at his wits end. And is requesting you to find the origins of this letter. He gives you a picture of his wife, the first place to start would be on the streets asking if anyone had seen this woman.

    Rewards: Left to Shin


    A Last Goodbye Part II
    Location: Gothstone

    A request has reached your ears from a man taking up residence in a rather seedy motel in the Gothstone area. Two weeks ago he recieved a letter from his dead wife. And has been on edge ever since.

    Scam Option
    So as it turns out, your asking around did turn something up.This woman has been spotted. In fact shes been around here for quite awhile. Partying and hanging around with a few illicit characters. By the looks of things the poor bastard has been played for a sucker all this time. You've been given the name of one of her " regular" spots.

    Time to shut this bitch down.

    Truth Option

    So as it turns out your asking around did turn something up. A local spiritualist has been recieving visions about this girl for some time. Shes gave you a vague idea of where her soul is being held. Time to kick some Oni ass and free her from their grasp.

    Rewards: Left to Shin
    Additional Info: The ending of this quest is optional. Either the girl was a scammer. Or she really was just a spirit in need left to the choice of the player.


    An Odd Couple[Evil Option]
    Location: Gothstone
    Another request, another day. This one however is stranger than most.

    You've recieved two letters. The first you open begins the story. A couple in love. Overbaring parents. Conflicting families. The usual Romeo and Juliet story. However this time its a little more serious than a family rivalry. The male of the two. Is an Oni. The female. A Kami. Each ones family will not accept the other. And they need your help in getting away.

    The second letter, seems to be a counter letter to the first. One of the families. They've not said which. Has offered you a contract, they want you to assassinate the partner ( which one is up to you) and return the other. The family are paying a lot more than the couple. Looks like its heart break city for one of these kids.

    You've agreed to help the kids. Giving you the chance to get close and complete the assassination.

    Rewards: Left to Shin

    An Odd Couple[Good Option]
    Location: Gothstone
    Another request, another day. This one however is stranger than most.

    You've recieved two letters. The first you open begins the story. A couple in love. Overbaring parents. Conflicting families. The usual Romeo and Juliet story. However this time its a little more serious than a family rivalry. The male of the two. Is an Oni. The female. A Kami. Each ones family will not accept the other. And they need your help in getting away.

    The second letter, seems to be a counter letter to the first. One of the families. They've not said which. Has offered you a contract, they want you to assassinate the partner ( which one is up to you) and return the other. The family are paying a lot more than the couple. But, then again. You wouldn't feel right if you went and made profit off someones misery.

    You've agreed to help the kids elope. But the family have heard...and have hired assassins...

    Rewards: Left to Shin
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PostSubject: Re: Quest Suggestions   Wed Jul 21, 2010 1:15 pm

ppreciate it, +5 texp for these xD

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PostSubject: Re: Quest Suggestions   Fri Jul 30, 2010 10:01 am

Terrifying Tigers
Location: Past
The village of Caotang is being attacked by man eating tigers! However, these tigers are not normal ones. They seemed to have been tainted in some way, and are no longer just normal ones. Members of the temples have been unable to find or kill them, and the villagers are getting desperate. They want someone able to handle themselves to be able to kill the tigers. However you find them is up to you, but sensing is not going to find them if even priests couldn't. Lets just hope there isn't a chance encounter...
Reward: Leaving it to Shin.

Mercenary Attack!
Location: Past
A strange amount of crazed humans have been seen in the deserts. It seems that some sort of disease has been taking them over, and without a stop, it may spread to Shima or Hejar. It is rumored that being scratched or bitten will transfer this disease to you. The two cities are commissioning warriors to deal with the problem, be it one or many in groups to take out what seem to be the wandering dead.
Reward: 1500 shinny.

Breach!
Location: Gothstone
Since the destruction had been brought to the city, spirits of all kinds have been trying to get back into the city. Death draws those that love it, yes? As destruction draws those that would cause more. Destroy these spirits before they cause even more damage as they have found a way past the barrier. Or assist them and cause even more damage to the city! The choice is your's to make.
Reward: Up t' Shin.
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PostSubject: Re: Quest Suggestions   Mon Aug 02, 2010 10:52 am

+3 texp for your suggestions
ppreciate it

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PostSubject: Re: Quest Suggestions   Tue Aug 03, 2010 5:57 pm

+6 TEXP please; these are meant to be recurring quests so anyone who wishes can do them.

Hembree's Quest I – The Quest Scroll
Go into the forest; there you will meet a wandering NPC by the name of Hembree. He can normally be found sitting on a large stone wearing pastel monk's robes, smoking a thin pipe. Speak to him and he will tell you a tale tailored to your personality; he has a tendency to ramble on, so you may have to interrupt him. On realizing that he's been rambling, he will offer you the deal of a lifetime. For the low price of $1000 (or 1000 Shinny) he will give you a quest in order to win something from him, of great value. He will tell you to venture to the North Western Archipelago at 3S (see map), and there you will find a sage, staring out into the endless sea, from which to retrieve a scroll. The sage will not simply give you the scroll; he will transform into a great sea Goliath whom you will have to defeat. Since he’s immortal, you can’t really kill him, but if you beat him down enough, he will admit defeat and give you the scroll. Take the scroll to return to Hembree, but by the time you return, he will have vanished for the day. You’ll have to catch him at a later date.
Requires: 1000 (Shinny or $)
Location: Forest (any realm)
Reward: Hembree Quest Scroll – an old scroll with illegible print (after Quest II it becomes a map).

Hembree’s Quest II – Tomobito
After trying to find him, you finally come back upon Hembree where you originally found him the first time. He sent you on a dangerous quest for an illegible scroll. At first he won’t remember you, but when you show him the scroll, he’ll remember the quest he gave you. Hand over the scroll to him and he will perform some type of magic to unlock it, and then it will be readable and turn into a map of the continent. The scroll will have various points on it; one place is located at G14. Go there and find the area that makes the scroll begin to glow. A spiritual X will form on the ground to mark the spot. Dig there and you will find a tiny sealed stone. Remove the seal paper from the stone and you will release a floating ghost like animal spirit (choose you’re type). It’s semi transparent and waves around uselessly, but it has the ability to stash your equipment in an alternate realm, basically giving you mobile storage. As it would seem; there’s no limit to what he can store in whatever type of pouch he has.
Requires: Hembree's Quest I – The Quest Scroll
Reward: Tomo-kun (user can name it whatever they want) – a little spiri companion, generally animal based with a ghost like wavy bottom half, that is able to carry stuff in a pocket realm for you. He is able to appear where you are at will.

Hembree’s Quest III – The Pit of the EJP!
You meet back up with Hembree for some reason. Tomo-kun seems to know Hembree and Hembree seems to know Tomo-kun and his many siblings… though he still does not recognize you on contact. Seeing as you have freed one within the Tomo-kun lineage of companion ghosts, Hembree has a higher opinion of you and gives you advice on the next treasure location on your map. It’s a good thing too, because without this information, the quest would have been pretty hard to complete. He gives you a chant to say when the time is right: “Iway avehay away ovelylay unchbay ofway oconutscay andway erethay eythay ogay andingstay inway away owray.” Proceed to the next location on the map, which is U8. There you will have to chant the phrase given to you to cause the ground to open up and reveal an underground passage. Travel through this passage to the altar of confusion where you will find the hidden room of trials. As soon as you enter the room, the doors will close and candles will light up. You’re trapped. You’ll find yourself surrounded by hungry succubus (or incubus, depending on preference). Allow them to have their way with you, and they will give you a charm to basically keep you alive while they do what they need to do to satisfy themselves. You will be forced to service for 7 days and 7 nights, but afterwards, you will get to keep the charm.
Requires: Hembree’s Quest II – Tomobito
Location: Forest (any realm)
Reward: Erotic Jade Pendant - this adds 10 to a user’s stamina every time it reaches or drops below 0.

Shayde’s Ninja Chronicle’s I – Ninja Scroll
Travel into the forest where you will come upon an NPC by the name of Shayde. He will be well equipped, dressed in shinobi’s attire with an elastic lower face covering, a long scar along his right eye, a straighten edge sword on his back and a trailing black sash. He will initially stop you thinking that you fit the description of his current bounty, but since you do not, he will allow you to live (he’s insanely strong). Since he’s got you, he’ll ask if you’ve seen the person fitting his bounty. As it so happens, you do. Point him in the right direction, or take him to the person, and he will brutally beat the person within an inch of their life before tying them up and tossing them over his shoulder. Since you helped him out, he will give you a small rolled up piece of paper and then vanish.
Requires: 1000 (Shinny or $)
Location: Forest (any realm)
Availability: This quest can be repeated twice before Shayde will refuse to give you more scrolls.
Reward: Ninja Scroll – a blank tan rolled up piece of paper. It seems to revert to blank after 5 minutes regardless of what’s written on it.

Shayde’s Ninja Chronicle’s II – Believe it!
So you have this scroll from the ronin ninja samurai hybrid known as Shayde… it doesn’t really do much. Go into the forest and seek out Shayde to see if there is perhaps a deeper meaning to this scroll. Since you were able to find him twice, he is impressed and invites you to be his disciple. Of course, you accept and he opens up a void rift transports you both into his personal pocket realm where he proceeds to train you for the next 6 months. In this pocket realm, you will undergo harsh training to channel your chi; you will be fed large amounts of rice three times and given water when needed. Three months into your training you will reach the end of this portion where you will be able to reap your first reward.
Requires: Shayde’s Ninja Chronicle’s I – Ninja Scroll
Location: Forest (any realm)
Reward: Inner channeling – this gives the user the ability to perform spells using hand seals instead of chanting.

Shayde’s Ninja Chronicle’s III – Summon No Jutsu!
Time passes and you are still training within this pocket realm with the stoic sensei Shayde. All you have been given to eat all this time has been rice… all you’ve been able to drink is water. You can quit at any time, or you can continue the training! The training kicks up a notch and you figure out the true usage for the scroll that you were given at first. Apparently, you are able to inscribe ancient text on it to invoke summoned creatures of varying type. In order to use this, you must learn the ancient text, which is difficult to understand and write. Once you get it down, you will learn the summoning technique and with a combination of both, you will learn to scribe the text onto the scroll with any medium available (i.e. ink, blood, etc) and activate the scroll to release the summoned creature. After you training is done and you can prove yourself to Shayde, you will be allowed to exit the pocket realm. When you exit the pocket realm, you will notice that only 6 minutes have passed in the real world.
Requirement: Shayde’s Ninja Chronicle’s II – Believe it!
Location: Forest (any realm)
Effect: Summoned Creature! – marking the magical ancient text onto the antique ninja scroll allows you the ability to summon a creature ranging in size from a horse to something several stories tall, regardless of creature type (i.e. you can have a huge rat if you want). This creature can have strong attributes with either supreme strength or defense. The creature has 500 HP overall and regains 25 HP per month (30 day period). After summoning, you can dismiss the creature at any time; if the creature’s HP goes below 0 HP, the scroll cannot be used for 4 months.

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PostSubject: Re: Quest Suggestions   Wed Aug 04, 2010 9:09 am

i guess they're usable...
you can have 6 texp out of pity
it's all good!
cheers

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PostSubject: Re: Quest Suggestions   Wed Sep 08, 2010 4:23 pm

Cleansing Quest!
Feeling dirty? Naughty? Bad! WELL LOOK NO FURTHER! Priests, and Priestess are able to cleanse not only your body, but your spirit away of all sin's, returning you back to that purity you once had before you started all that chain-smoking, gambling addictions and gang banging's and so on. This usually mean's the difference between going to heaven or hell.
Effect: Wash's aways sin, returns your purity to 100%


Feel free to edit, add, cut and so on.
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PostSubject: Re: Quest Suggestions   Fri Sep 10, 2010 11:20 am

Cleansing Quest!
Feeling dirty? Naughty? Bad! WELL LOOK NO FURTHER! Priests, and Priestess are able to cleanse not only your body, but your spirit away of all sin's, returning you back to that purity you once had before you started all that chain-smoking, gambling addictions and gang banging's and so on. This usually mean's the difference between going to heaven or hell. To complete this quest, travel to one of the temples of the past realm and seek guidance from a priest or priestess. Confess your sins and allow them to perform a prayer for you. You will be forgiven of transgressions and your character will undergo an internal transformation to make them pure of mind... unless you mess it up.
Effect: storyline alignment shift

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PostSubject: Re: Quest Suggestions   Mon Sep 13, 2010 2:26 pm

Angelic Quests

Temple Chore
Those who follow under the watcher's watchful eye. Who bask in the watchers loving gaze stays true to their faith and belief and in order to give back and show their worth they clean the temple for the day. Each day someone new clean's the temple and today is your turn, grab that rag, take that broom and clean with your hearts content, in order to show your faith you must keep your temple clean.
Reward:

Watchers Messenger
As an angelic being created as the side of good for the Watcher. Their gaze much closer to them as they pass on their word to the Kamikonjou's so they must pass it onward down to the human's upon the earth. Enter the meditation temple and take your seat upon the connection pedestal and tap into a priest/priestess and pass on the word of the Watcher to them so they may speak to their people the word of the Watchers.
Reward:

Banishment Escort
Truly a sad sight to behold when those of grace have fallen so low. For whatever the reason this Kamikonjou has broken the rule and fallen from their grace and landed themselves in a heap of sin. Already punished and exiled from heaven escort the Kamikonjou to the Hogosha so that the Hogosha may kick them out of heaven.
Reward:

Orientation!
You know those moments when you first enter into a new place, it's always the same being taken to a large room full of people that you know not of. These new beings are the new residents of Heaven and today is your lucky day. You are the host of the orientation and you must speak the law's and tell the rules of what you can do and can't do in heaven. Do good the Watcher is watching.
Reward:

Watcher's Prayer
Being's of extraordinary grace and keeping their body pure must pray everyday. In order to keep strong the Kamikonjou's must keep their belief's strong. Magixally strong beings kept stronger through prayer. Drop what your doing and drop to your knees and speak your grace to the Watcher who watches.
Reward: wc x 1.25 into training a tech [Magixal techs]

Knight Academy Training
Maintaining the law of the Watcher is top priority as a soldier of Heaven must keep fit, not only spiritually in spirit, but also strong in the body. Come to the training ground's and guide your strength to keep yourself fit so that you may punish sinner's who crosses your blade.
Reward: wc x 1.25 into training a tech [Physical techs]
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PostSubject: Re: Quest Suggestions   Mon Sep 13, 2010 2:39 pm

7 texp for the quests so far
i'll prolly tweak and use these
keep up the good work thx

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PostSubject: Re: Quest Suggestions   Mon Sep 13, 2010 2:57 pm

Demonic Quests

Sacrifice
It's a fun day/night in hell and well the party's becoming just a bit boring. Well it's time to the main point of the party. The virgin sacrifice, but wait! The virgin sacrifice that you had prepared has somehow escaped! Find her/him! and bring them back to be sacrificed before thing's get a bit out of hand or someone else finds your sacrifice and eats it.
Reward:

Pull from faith
Faith! Bah! who the hell needs it, it's all about the fun and the down right dirty. The Kami's try to lead them the wrong path, so why can't you do the same? Well because that'll just be boring, so time to spice it up a little and maybe convince them otherwise. Step to the pedestal and project yourself to the earth realm to a medium, like a priest or someone heavily spiritually attuned and get them to fall from faith, just for the kicks.
Reward:

Unpure
Welcome to hell where the second you step in you might just get it where the sun don't shine. It's never to crowded and you can never have enough unpure being's here. Come on and bring them along, scour for those that have fallen from grace and bring them into hell. Hell's army can never have too many people.
Reward:

Freight Night
With the Hogosha that covers the gates of hell gone, you're free to scour the earth and just save yourself from boredom. Do what comes natural and cause some hell.
Reward:

Sinful strength
Pure filth, down right wrong, how can you look at yourself in the mirror you evil sadistic bastard. That's right! Right behind some pretty unsuspecting spiritual booty. Snatch yourself one and feed upon it's essence while you have your way with it.
Reward: Wc x 1.25 into training a tech [magixal techs]

Demon Knight academy
Even within the confines of hell there is some sort of order going on within it's chaos. It may not be the proper order that the goodies above follow, but the Demon Knight academy hosts a hell of a training ground and you wanna keep your body fit, maybe keep your muscles nice and sexy for those spiritual babes you got your eye on. Train to your hearts content.
Reward: wc x 1.25 into training a tech [physical techs]

Torture
Well what fun is there in killing? Sometimes it's just fine to sit back and watch them die ever so slowly to death. That's right get yourself a target, capture it and torture them to your pleasure.
Reward:
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PostSubject: Re: Quest Suggestions   Mon Oct 04, 2010 1:52 am

thought I would try writing up some quests, critique away!

Silver order of the Denarius
All demons who don't have to fight for survival recognize their greatest enemy is not themselves or their numerous underlings. It is boredom pure and simple, reveling in sin is only so fun in the first few centuries of life before it becomes boring. They would approach the Hogosha at the time of their plan. They would bind their mortal forms too thirty silver coins, which would be spread out amongst earth. Their mission was a simple one bring corruption to one mortal at a time and destabilize the human realm. You are one of the poor unfortunate mortals who picked up the silver coin and now must contend with the mind of a thousands year old demon who will tempt you into sin and wickedness.
Reward: ???

Shooting Contest!
The people of Gunshyne Bastion love three things guns, guns, and big damn guns. There is a frequent celebration of this fact when the City Metro Range puts on a contest of skill amongst the city's sharpshooters. Earn the respect of your fellow gunslingers by entering the contest and show off your skill against the best.
Reward: ???

Love is in the air
An unusual storm has descended upon the people of Sai city, a tempest of love. There is no discrimination amongst who gets hit with the love bug young, old, rich, or the poor. No one is safe from this infliction of affection. A little bit of investigation reveals the true nature of the blossoming of love amongst the populace.The culprit for the sudden blossoming of love is a little kamikonjou who believes it is his mission to spread love amongst the humans. You can either aid the little kami in his love inspired mission or intimidate him into giving it up. Either way you get reward with one of the little kami's arrows which he uses to plant the seeds of love in his subjects.
Reward: ???

Storm Front
Storms have lately been racking Sai City and so has the body count. Word has leaked onto the street that the murders are particularly grisly, with the hearts ripped out of the still living victim. The police have no clue who the murderer could be since no forensic evidence was ever found at the scene of the grisly murder scenes. It would take those with a magical bent and a bit of investigation. A two-bit elemental sorcerer would be behind the murders, and the means is a ritual which involves harnessing the primal powers of the storms that have been raking Sai City and turning that power into a murderous weapon. Once you have dispatched the sorcerer you can attempt too learn the same ritual that let him harness the primal power of nature too augment elemental magics
Reward:???
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PostSubject: Re: Quest Suggestions   Mon Oct 04, 2010 10:02 am

@ kimi - i'll see if i can use those, 7 texp for u
@ ero - might be able t'use those xD 4 texp for the suggestions

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PostSubject: Re: Quest Suggestions   Thu Oct 14, 2010 9:20 pm

more quests, and critique away

Pilgrimage of Merkus
The teachings of Merkus have found fertile ground in the hearts and minds of the people, but the priesthood over the years has found a decline of fervor in the faith that has cooled many of a heart, leaving them jaded and open to the seduction of the demons. Priests decided that the best way to revive the faith of their flock was too create a pilgrimage and establish holy sites of his teachings, so that the people might reconnect with their faiths and bring it too new heights. The beginning of the starts at the great temple in Saichuugai village. A small donation is made too the temple representative of the good works that Merkus did for the poor, and in return you receive a small prayer book for your journey.
Reward: Prayer book

First Step onto Yochi
You have come to the first holy site of Merkus as he sought to spread word of the Watcher too humanity. The site is where the prophet first set foot down onto the earth to spread the message of love of the watcher for his children. Recite the first passage that tells us how Merkus left the high heavens to toil upon this earth never to return to heaven, all for the sake of the message of the eternal message of the Watcher and his love for us.
Reward: unlock an ability of the prayer book (up to you shin)

The Temptation
The Hogasha of Onitoshi feared not only the power of Merkus but also the holy message he brought with him. He concocted a scheme in which to seduce Merkus into corruption and to test his devotion. The Hogasha brought him to the edge of the mainland to overlook the great sea. He made a gesture and the seas reared up shaping themselves into a giant replica of Yochi. He was offering Merkus the entire earth as his kingdom. Come to the seaside cliffs where the offer was made and recite Merkus's rebuttal against the temptations of the Hogosha of Onitoshi.
Reward: unlock an ability of the prayer book (up to you shin)

Serenity
During the time of his preaching and spreading the word of the Watcher to all of Yochi. A distressed farmer ran up to Merkus during one of his sermons to a small village. Merkus calmed the young man and asked him what was the trouble. "A great brass dragon is rampaging through our fields and destroying our homes!" Was the plea from the farmer. Merkus humbly offered to deal with the beast, and he would journey for several nights before coming to the village that was under siege. The beast instinctively sought out the prophet. It blasted him with both spell and with its terrible breath of molten lava, neither touched Merkus as he confidently strode through the maelstrom of fire and energy. He would come face to face with the beast and place one hand upon its snout and instantly calming its rage, and let Merkus pull out the thorn in the paw of the great beast which had caused it to rampage in the first place.
Recite the passage on compassion for all beings to unlock another power within the prayer book.
Reward: unlock an ability of the prayer book (up to you shin)

Death of the Prophet
Merkus expected to die once he set foot onto Yochi, but he was willing to make that ultimate sacrifice for the salvation of our eternal souls. Go too the shrine that is dedicated to those last days that Merkus's walked the earth, and reflect with a recitation from the prayer book on your faith in the Watcher and his message.
Reward: unlock an ability of the prayer book (up to you shin)

Hallowed Ground
Certain places become either blessed or tainted over time giving the place a unique power, which a person who lives there can tap into if they live there. Certain rituals and spells were developed to develop these sanctums rather then the centuries that it could take for a sanctum to develop naturally. The effect of having a sanctum is allows the master of the sanctum too have abilities within it that specific area.
Reward: consecrate a specific piece of land, which gives you an advantage if you fight within that area
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PostSubject: Re: Quest Suggestions   Fri Oct 15, 2010 10:15 am

    "Damned" Fan girls
    Location: Gothstone ( Where else?)
    Lately the vampire genre has changed. And whether you are a hardcore monster movie buff. Or someone who likes this change. You won't be surprised about the rumours that have come along with it. A lot of authors lately have been releasing romantic vampire novels. Painting the blood sucking fiends as mysterious, enigmatic. And of course far better in bed than any regular guy. Usually things like this are harmless. But when one particular novelist. ( Whos name shall not be mentioned ) released one particular book ( see previous) things got really out of hand. Fangirls of this book have been looking all around the city for vampires to be their Edw- lovers.

    Of course, you know the truth of the blood hungry Vaspire. Its time to grab your wooden stake and garlic ( along with your book burning kit) and save these stupid. Stupid girls. Before its too late.
    Rewards:
    St Daniel's Cross: Emits a flash of light equal in spectrum to pure sunlight. Real Vaspires don't sparkle. (Stun effect + Daylight effect if opponent is a Vaspire)

    New Moonbucks
    Location: Gothstone ( Where else?)
    So, you'd think that after chopping up a bunch of vaspires, freeing the girls and saving the day. It would be over. Right? Wrong. Apparantly the new book is out. And Moonbucks are doing a special on reading the book and selling coffee. Its bringing in a lot of business but its also exposing a lot of teenage minds to the horror of the new book. Apparantly in this one. Vaspires get the back seat. And the Akatoush ( Werewolves) take the front line for pussification. Apparantly this isn't sitting well. And a bunch of them are planning for a little moonlight reading at the coffee shop.

    Stop them before things get out of hand.
    Rewards:
    Leaving up to Shin.

    Twilight of the Dead
    Location: Present Realm
    After their source of free blood dried up the vaspires like the Akatoush are begining to realise this book is making them look bad. Even worse, theres a movie of it opening in the mall theatre. A talented Vaspire necromancer plans to crash the party with an army of flesh eating zombies. With the Akatoush causing a distraction elsewhere in the city. Only you can stop the advancing horde. And defeat the necromancer that lies at the heart of it.

    Alternatively however you could just let the zombies into the cinema and watch the whole thing from a safe distance. That is, if you really hate the book that much.
    Rewards:
    Leaving to Shin


    About "Bloody" Time
    Location: Present Realm
    So after last nights slaughter/ attempted slaughter at the cinema. The cities council is finally convening on the matter of the book. Should it be banned from the city? Cast out into the abyss?

    As an eyewitness/ savior of the people. You've been called in to give evidence and your opinion on it. Depending on your feelings...things could go one way or the other.
    Rewards:
    Leaving to Shin.



    Halloween Party? Ah Crap
    Location: Present Realm
    So the division have got a big problem this year. Apparantly someone is throwing such an epicly awesome party that masses of spirits from both realms are rushing into the city. The pressure on the spirit net is already at critical levels. If something isn't done soon to send them packing back to their appropriate realms. Then theres going to be absolute chaos on the streets.

    Kill, maim and slaughter your way through unwelcome party goers. Just make sure you don't accidently kill someone with an awesome costume.
    Rewards:
    Leaving to Shin




    Relocation Relocation
    Location: Arden
    Whether you were ejected from the party. Or didn't get your invite. You've come to notice that for all the dressing up on halloween. People just don't like real Oni showing up at their parties. Well. Screw them! Your going to plan and pull off the biggest most popular party Arden has ever seen.Round up guests, get the beers and music. Go ahead. Raise hell.
    Rewards:
    Leaving to Shin

    Keeping the Peace
    Location: Present Realm
    Parties in houses and on the streets, over working the police at this tage. So they're hiring out for some help. Keep the streets safe. And make sure crime stays at a minimum. When you get back you'll have a reward waiting for you.But was it really worth missing the Halloween party? Who knows.
    Rewards:
    Leaving up to Shin.

    Crime Spree!
    Location: Metro
    So theres plenty of partying going on. Lots of noise. People out of their homes. Local crime lord is planning one big hiest on some rich people in the metro area. He's obtained a list of names for a halloween party for the crem de la crem. And knows just who is going to be out and when. It'll be like taking candy from a baby. Well. A very tech savvey baby. Work your way around the basic tech security. Grab as much as you can. Get paid. Profit.
    Rewards:
    Leaving up to Shin.


    Drugs Bust
    Location: Metro
    Police are in the middle of a drugs raid with one of the syndicates. Unfortunatly for you you've been caught in the cross fire. At the moment theres no way out. Gotta help the police put an end to the fighting before someone innocent gets hurt.
    Rewards:
    Leaving up to Shin.

    Cake Delivery
    Location: Metro
    Local mob boss wants you to deliver this " cake " to his cousin Joey down in the lower commons. He was very specific that you be careful with the cake. As its very sensative and could be ruined by a bump or a shake too much. Once you've delivered this " cake", get as far away from the building as humanly possible. Joey's birthday is gonna be one to remember.
    Rewards:
    Leaving up to Shin.



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PostSubject: Re: Quest Suggestions   Tue Oct 26, 2010 9:59 am

4 texp ero
5 texp penny

yall gotta come up w/the rewards or at least a possible reward xD
that's half the quest
ppreciate it, i might tweak/use these for the upcoming month

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PostSubject: Re: Quest Suggestions   Tue Nov 02, 2010 6:51 am

Tournie Training
Location: Past Realm
A glory proving, a tournie. Things like this are regularly heard of. You know the old story. Peasant joins the tournement. Fights his way to the finals becomes a hero? Yeah that doesn't actually happen in real life. If you want to get into the tournement then your going to have to train hard and get your ass a sponsor. Theres a local merchant whos willing to empart upon you his sponsorship. However there are others also looking for this chance. Train yourself up, and prove in spars against opponents that you are the choice candidate.
Rewards:
Mark of Sponsorship:5% discount in old realm shops!

Round 1
Location: Past Realm
So tiger. You ready to rock? You got yourself sponsored. Now your in the actual competition. Days come for you to show what your made of. Round one is against an axe wielding opponent. Big. Tough. Strong as hell. But dumb as a stump. Take advantage of that~
Rewards:
Axe of Grinding: A large axe that is easily capable of dealing out harsh blows. Rather heavy though. + 1 strength when used -1 speed.

Round 2
Location: Past Realm
So tiger. You ready to rock? You got yourself sponsored. Now your in the actual competition. Days come for you to show what your made of. Round two is a slender opponent. Looks like some sort of ninja. And no I don't mean the gay orange jump suit ninja. This guy is the bad ass star throwing stealth assassin. With a pirates head in one hand and a shurikin in another. He's ready to lay the beat down.
Rewards:
Ninja Headband: Surprisingly absorbant. Washes in all cycles. Proof you beat the ninja. Stamina recovery +5% in non battle conditions

Round 3
Location: Past Realm
So tiger. You ready to rock? You got yourself sponsored. Now your in the actual competition. Days come for you to show what your made of. Round Three, hmm this one seems slightly unfair. A blind samurai...this is gonna be too easy...right?....right?...
Rewards:
Band of Sensing: Increases senses + 10ft

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PostSubject: Re: Quest Suggestions   Fri Nov 12, 2010 12:04 pm

+4 texp

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PostSubject: Re: Quest Suggestions   Tue Nov 23, 2010 7:58 pm

Growlancer
Lost for ages were ancient and powerful weapons known only as the Growlancer. Ten rings, each forged by a different master, each able to form weaponry. Unlike other weapons a Growlancer ring cannot be destroyed, nor can it be enchanted. Find one, and put it on. Should it accept you, the weapon will take the from of the desired weapon.

Rewards:
Growlancer: A ring that transforms into any weapon of the user's desire. While it cannot be broken, any damage done to it that would break said weapon it's being used as will revert the weapon back to a ring.
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PostSubject: Re: Quest Suggestions   Mon Nov 29, 2010 3:58 pm

+1 texp

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PostSubject: Re: Quest Suggestions   Sat Dec 04, 2010 3:51 am

Spellfire
Legendary spellcasters through the ages have spoken of monsters immune to magic. Every spell cast on them did nothing, but seem to give them energy. These monsters have used a magical power. With a wave of their hand they've released a silver flame from their hands that have killed thousands. This is known as Spellfire. Unlike normal abilities Spellfire follows whoever has bested it's master. Kill the demon with Spellfire and drink of it's blood to gain it's strength

Reward- Spellfire: Invokes a mode that when struck with a spell the user absorbs the energy from that spell and can redirect it at half strength, or restore stamina by 2% per level of damage the spell deals(meaning 10% for a destructive level attack.).
Note: This does not allow you to increase your stamina beyond it's maximum.
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PostSubject: Re: Quest Suggestions   Wed Dec 08, 2010 9:56 pm

Leonhardt wrote:
Spellfire
Legendary spellcasters through the ages have spoken of monsters immune to magic. Every spell cast on them did nothing, but seem to give them energy. These monsters have used a magical power. With a wave of their hand they've released a silver flame from their hands that have killed thousands. This is known as Spellfire. Unlike normal abilities Spellfire follows whoever has bested it's master. Kill the demon with Spellfire and drink of it's blood to gain it's strength

Reward- Spellfire: Invokes a mode that when struck with a spell the user absorbs the energy from that spell and can redirect it at half strength, or restore stamina by 2% per level of damage the spell deals(meaning 10% for a destructive level attack.).
Note: This does not allow you to increase your stamina beyond it's maximum.

Psi asked for this as a custom ability and it was rejected several times; you might want to attempt to absorb a single element first instead of trying to absorb all magic forever for under 1,000 words. Although, this seems very similar to Elemenyz Plus Mode which costs 10,000 EXP and 5 TEXP (well, 20k EXP and 10 TEXP since you have to have the initial mode first). I'm sure you're version is probably different in its own special way, but they are similar. We can discuss this on the OOC board if you like.

But for the reason that I am here:

--

“ Healing Spree ” - Normal
There is a skilled sage who lives in a small village. He is very skilled as a healer, but has no battle experience to grow on. Meet this sage and he will mention to you how he wishes that he had battle experience for personal growth. Take him up on that offer. Take the sage into battle with you against a group of merciless bandits or wild animals. Allow him to witness you killing at least 20 of these fiends and he will reward you with his omni presence from time to time when you’re in trouble.
Location: Past Realm
Reward: HP Cloud – verbally summon the sage to appear to your side to refresh you a value of 50% of your MAX HP to your current HP before he vanishes. Good one use per IRL week or IC week (whichever is longer).

“ Hunter of the Griffin “ - Normal
Travel to the forest hut of The Dark Smith’s Apprentice, the same one who performs weapon bonding for a fee. He tried his hand at making accessories but isn’t pleased with his results, what he is going to throw away will be your gain, but not for free. The charm he made is supposed to increase the effectiveness of a person’s techniques but it’s not powerful enough. He needs the blood of a griffin, for some odd reason, in order to complete it. Go out and find a griffin and take it down. It won’t be easy as the yokai variant will have Strong attributes with either strength or defense being Ascended. Kill him, take his blood to the Dark Smith’s Apprentice who will complete the charm and let you have it for helping out with his experiment.
Restriction: Can be done once per package
Reward: Reedo Charm - allows a technique in an assigned package to be rolled twice allowing the user to choose the highest or optimal roll.

“ Beat, Don’t Feed, the Trolls “ - Normal
Visit the Dark Smith’s Apprentice once more. He will be waiting on you with a job. Recently forest trolls have been harassing his pet Chimera “Fluffy.” The trolls aren’t enough to hurt the Chimera, but they come in, bug the shit out of it and then run off before the Chimera can do them harm. It seems as if they’re doing it just to get a rise out of the beast; no worries, that’s why you’re here. Hide your presence and wait for the trolls to come out and them ambush them. They will try to flame you with fire magic and flee, but kill them all without mercy and the Dark Smith’s Apprentice will remember he has a way to power up your Reedo Charm. Give it to him and he will increase its effectiveness… with the blood of trolls.
Requires: Reedo Charm
Restriction: Can be done once per package
Reward: Enhanced Reedo Charm - allows a technique in an assigned package to be rolled thrice allowing the user to choose the highest or optimal value.

“ Desert Enlivening “ - Normal
The desert is a harsh place. Aside from the merciless sun, there is a bountiful supply of small but deadly threats lurking here and there. The magic users of the desert have adapted a skill over the years that help them with dealing with multiple small but deadly threats without having to use over the top, destructive magic. Journey to the Southern Wastelands and visit the Desert City; learn about this ability that is used among magic users and get a tip about a teacher of this technique. Hermis, as he will be called, can be found in a desert cave about five miles from the city. Go to him and learn this skill that refunds stamina back from performing low level magic techniques consecutively over time.
Location: The Southern Wastelands
Reward: Groove Refresh (passive) - 10 STA is replenished automatically after performing 3 magical attacks of strength Strong or lesser.

“ Finding a Broker, Transferring a Bond “ - Advanced
You have a technique that’s all your own that you want to teach to someone else. You’ll find that it’s not easy teaching your techniques to another person. Either way, it’s possible, but it takes forever and has its various draw backs; use the shortcut. Not only is the wandering ninja known as Shayde a ridiculously strong fighter, but he is also a power broker. Seek out the one known as Shayde. He will be well equipped, dressed in shinobi’s attire with an elastic lower face covering, a long scar along his right eye, a straighten edge sword on his back and a trailing black sash. On meeting you and your student, he will ask you to assist him in a bounty that he is seeking. He’ll be looking for a large beast with a body molded in crystal with oni horns on its head. Help him locate, defeat, and hogtie this fiend and deliver it to the sacred hunters. Afterwards, he will reward you and you pupil by offering to transfer a power from the teacher to the student. This is done in a dim room at night with both master and student fully nude. At the end of the ceremony, the student will have spiritually gained an ability of their master. He will only perform this one time, but help him with future bounties and this process (and quest) can be repeated.
Reward: Correlation of Discipleship – copies 1 novice version of the teacher’s technique to a target student character without taking up one of that student’s custom slot.

I would like these to be permanent quests.

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PostSubject: Re: Quest Suggestions   Thu Dec 09, 2010 3:47 pm

@ leon - 1 texp
@ kyro - 5 texp
thx

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PostSubject: Re: Quest Suggestions   Thu Dec 09, 2010 3:57 pm

Mask of Arkham
You're insane, but you're sane enough to know it. Ever since putting that damned mask on, something's been gnawing at the back of your head. The world is a warped, twisted shadow of it's former self, full of demons. But these aren't like the demons you'd seen before. These are different, stronger, faster, smarter. The people you once knew are shambling husks, and everything's out to kill you. Master the mask!

Reward:
Satan's Mask: A bone mask that hides the user's face behind it, all except for the eyes, granting the user seemingly unlimited stamina.
Effect: Changes the user's race to Onikonjou.
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PostSubject: Re: Quest Suggestions   Thu Dec 09, 2010 5:37 pm

try again

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PostSubject: Re: Quest Suggestions   Thu Dec 09, 2010 6:34 pm

" Spirit of Cleansing! " - Normal
In the Deep there is a humble kamikonjou going under the guise of a wise old man. His guise is not contrary to his generous nature! Legends say that he is powerful enough to cure even the blind. If you venture into The Deep and do something selfless and heroic enough to catch his attention, then he will present to you a very special gift. After you have proven yourself, this gift, a weighty coin, will solely be able to benefit others, not yourself. Test your benevolence! Whether it be by ridding the forest of an evil, demonic threat, or saving someone's life.
... Location: The Deep (Present Realm)
... Reward: Benevolence Coin- enables the user to replenish an ally of one negative status effect per week. If the target is cursed, then the coin will instead replace curse with bless. There is no cost for utilizing the ability of the coin.
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PostSubject: Re: Quest Suggestions   Mon Dec 13, 2010 12:37 pm

Haunted
Your weapon has taken on a mind of it's own. Now it's not in your head anymore. The spirit of your sentient weapon can manifest itself physically! Or at least spiritually. Anyone that can see or interact with spirits can see and even interact with the spirit of your weapon!

Reward:
Haunted: Weapon's Spirit can manifest at 50% stamina and health. Spirit can utilize any weapon skills that apply to it draining it's own stamina before draining the users. Spirit is vulnerable to all spiritual effects. If exorcised it cannot manifest for 1 irl week.
Drain: Destructive
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PostSubject: Re: Quest Suggestions   Mon Dec 13, 2010 12:47 pm

+1 texp each
leon might be too much like

* Spirit Manifest
The Kinomoto were skilled weapon users to the point where they could communicate with all of their weapons. Once a weapon master has a weapon that they've unlocked the Sentience of, they will be able to summon forth the physical humanoid form of the weapon, much like golems, to fight with them wielding their weapon versions of themselves. They can be defeated easily with cursed attacks.
Effect: summons the physical form of 1 weapon per level, golems are strong and fight at the user's ability level with their weapon type, drain is medium
http://wotr.forumotion.com/site-updates-f48/approved-soullines-t1824.htm

but i might can tweak it some tho

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PostSubject: Re: Quest Suggestions   Thu Dec 16, 2010 2:44 pm

Rek quest of the day....

Ash'ro The Burning Prince - Advanced
You are one of the chosen to battle Ash'ro, The Burning Prince, a regenerating fire eating demigod that uses Frye and Shadow magic with great skill watch out for his burning spear too!, in the burning waste land of the Fire Shine. While you are asleep you are teleported (your inventory comes with you) to the Fire Shine with a few other people where you are given the mission to battle The Burning Prince by "The Yantz", a large black egg shape thingy. Work with your team and battle your way past the seven guardians to awaken The Burning Prince. Win the battle and take some of his power.
Reward: Burning Core - An Artifact placed in the core of its owner soul where it fuels the body with its energy. Allowing the person to heal faster. + 5 Health regain in non action posts.

Fay Of The Wind - Advanced
You are one of the chosen to battle Fay of the wind, a demigod that uses Wynd, Watyr, and Icy magic, on her floating islands of the Wind Shine. While you are asleep you are teleported (your inventory comes with you) to the first of the eight floating islands with a few other people where you are given the mission to battle Fay by "The Yantz", a large black egg shape thingy. Work with your team and battle your way past the seven guardians on each island to open the path to Fay. Win the battle and take some of her power.
Reward: Flowing Thought - An Artifact placed in the core of its owner soul where it fuels the body with its energy. Allowing the person to recover faster. +5 Stamina regain in non action posts.
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PostSubject: Re: Quest Suggestions   Thu Dec 30, 2010 1:53 pm

“ Soulbound “
There is a demon by the name of Damien who is skilled in sealing souls and converting physical and spiritual entities. This demon frequents both realms now due to the existence of the Cove portal. After learning about the popular weapon bounding technique performed by the Dark Smith’s Apprentice, he decided to publicize his abilities of being able to bond souls together. Mimicking the Dark Smith’s Apprentice, he is able to bond a living creature, such as a pet or mount, to a user via various means (i.e. tattoo symbol, ring, bangle, etc). His abilities are so great that he can even bind spirits to a human or vice versa causing the entities to share one shell/body while bound. In order to have him perform a bond, all you have to do is find him and pay the obligatory 2,000 ($ or Shinny) for service. He is located within The Deep inside of a hut protected by an illusion. In order to find the hut, you will have to inquire with the spirits of the forest for help or get directions from the Dark Smith’s Apprentice or any of the forest NPCs.
… Location: Forest (Past and Present Realm)
… Reward: Living Bond – bonds a living entity or spirit (i.e. pet or personnel) to a user via some medium (i.e. tattoo or accessory).

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PostSubject: Re: Quest Suggestions   Mon Jan 03, 2011 11:04 am

+2 to rekwan
+1 to keyrow

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